Posted Apr 03, 2008 at 01:47AM by Jay P.
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Capcom
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There's been news that video games are more popular than sex for people in the UK. Just what makes video games popular and successful in the market? Well, you could consider its gameplay, story, music, and a whole lot more. Even with all of those factors put into the equation, one analyst believes time plays a vital role. According to Pacific Crest Securities' senior research analyst Evan Wilson, time could either make or break a video game that's just been released into the market. According to Wilson, video games only have a limited time to succeed. He explained this, saying that the average game has only "a few months" before the industry moves on. With countless games being released on a yearly basis, this statement could probably serve as a reason why some games reach the top and others don't. As the gaming industry moves forward, it's really difficult for video games to stay with the flow and rise above the competition. |
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[Via MTV's Multiplayer Blog]
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4 Comments
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» hmmm...
well Halo3 seemed to rise past everything, and it had a whole lot of advanced stuff that everybody wanted.. It would be closer to years or a decades, not months...
well Halo3 seemed to rise past everything, and it had a whole lot of advanced stuff that everybody wanted.. It would be closer to years or a decades, not months...
» Yeah
Seriously, there are many titles that last years, including Halo, Grand Theft Auto, and Mario titles.
Seriously, there are many titles that last years, including Halo, Grand Theft Auto, and Mario titles.
» Smash bros melee
sold for years it was still selling even before brawl
sold for years it was still selling even before brawl
» -_-
he's saying if a game doesnt sell well shortly after launch it will probubly never sell well. all the games you guys have said sold quickly which attributed to theier success.
even if you he was talking about games dont sell well after the first few months he's still right because he said the "average game" halo and smash melee and other classics that still keep selling millions of units years after launch are not "average games"
he's saying if a game doesnt sell well shortly after launch it will probubly never sell well. all the games you guys have said sold quickly which attributed to theier success.
even if you he was talking about games dont sell well after the first few months he's still right because he said the "average game" halo and smash melee and other classics that still keep selling millions of units years after launch are not "average games"
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