2 Jumps
Bully sequel in the works?
Posted Mar 06, 2008 at 01:20AM by Jay P.
Listed in:
Videos,
Army Of Two,
Games
Tags:
Electronic Arts
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Still want to know more about Electronic Arts' Army of Two? Here's three brand new trailers to let you guys in what's really going on in the game itself. From mission briefings to the types of missions that can be encountered, witness them all in the full article. |
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Posted Mar 05, 2008 at 06:00PM by Rio S.
Listed in:
News,
Army Of Two,
Games
Tags:
Electronic Arts,
Downloadable Content,
EA Montreal
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Posted Mar 03, 2008 at 12:58PM by Nicolo S.
Listed in:
News,
Army Of Two,
Games,
Bully: Scholarship Edition
Tags:
Poker,
Arctic,
ESRB,
Baseball,
Tom Clancy,
Olympus
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Posted Feb 29, 2008 at 09:02AM by Isaac C.
Listed in:
News,
Army Of Two,
Games
Tags:
Electronic Arts
Ó
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In Army of Two, it's all about looking out for your partner's back, especially if your enemies have decided to set their sights on your significantly trigger happy partner. Enemies in Army of Two can go aggro on you, so you'd better be prepared. Find out more about the aggro system in the full article. |
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Posted Feb 23, 2008 at 10:07PM by Rio S.
Listed in:
Videos,
Army Of Two,
Games
Tags:
EA Montreal
Ó
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Ready for more action courtesy of partners Salem and Rios? We've got another batch of EA Montreal's Army of Two (PlayStation 3 and Xbox 360) videos right here featuring gameplay and a cinematic. Click the link below to check out the videos. |
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Posted Feb 17, 2008 at 08:24AM by Isaac C.
Listed in:
Videos,
Army Of Two,
Games
Tags:
Electronic Arts
Ó
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Army of Two may have been delayed but the game's looking pretty good so we're willing to sit it out and wait. Here are four new videos featuring some good 'ole fashioned shootouts to keep our hands itching for the game. Head over to the full article for the videos. |
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Posted Feb 06, 2008 at 03:14AM by Ryan A.
Listed in:
News,
Xbox Live,
Army Of Two,
Games
Tags:
Microsoft,
Electronic Arts,
Sony,
PlayStation Network
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Army of Two producer Matt Turner recently had a talk with CVG, comparing the online services Xbox Live and PlayStation Network. Basically, what the official said is that the PSN has all the capabilities but Xbox Live is more superior as of now.To see the complete details of this story, you can proceed to the full article by clicking the "read more" link below. |
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Posted Jan 11, 2008 at 10:34PM by Rio S.
Listed in:
Videos,
Army Of Two,
Games
Tags:
Electronic Arts,
EA Montreal
Ó
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Missed Rios and Salem of EA Montreal's Army of Two (PlayStation 3 and Xbox 360)? Well, they're back in a trailer that shows the three C's: Combat, Camaraderie, and Cash. Check out the video in the full article. |
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Posted Oct 22, 2007 at 02:48PM by Karl B.
Listed in:
News,
Army Of Two,
Games
Tags:
Microsoft,
Electronic Arts,
Sony,
Michael Pachter,
Reuters,
Frank Gibeau
Ó
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Reuters reports that Electronic Arts has decided to delay Army of Two to early next year. Army of Two was originally slated for a November 15 release for the Sony PlayStation 3 and Microsoft Xbox 360 home video game consoles.According to the Reuters reports, EA said that more time is needed to polish the game. EA Games head Frank Gibeau was quoted in a statement saying, "Army of Two has potential to become a lasting EA franchise -- so getting the first title right is essential." "It's an important game for them if they hope to establish it as a franchise," said Wedbush Morgan analyst Michael Pachter. "It shouldn't have much of an impact, but the market always seems to assume the worst about the company." |
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Posted Oct 13, 2007 at 06:29PM by Nicolo S.
Listed in:
Interviews,
Army Of Two,
Games
Tags:
Konami,
Electronic Arts,
Technos Japan
Page 2
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Electronic Arts' Army of Two (Microsoft Xbox 360, Sony PlayStation 3), the first game that comes to mind when talking about loving your buddy on the battlefield, was inspired by co-op classics like Technos' Double Dragon and Konami's Contra, according to senior producer Reid Schneider. Even online play will focus on watching your friend's back just like in the mentioned games, he said.In an interview, Schneider said the developers aimed for the "buddy-cop" film experience while making Army of Two. The fruit of their labor is unparalleled team play that leaves other tactical shooters in the dust, he added. This can be credited to inspiration taken from games that made cooperative play very desirable, like the influential beat 'em up Double Dragon and Contra which popularized the use of cheat codes because two guys with a few lives each weren't enough to succeed. Following the lead of video games that were difficult to complete alone, going through Army of Two's campaign and online modes won't be easy without a pal. Multiplayer pits partners together as they reach for objectives, fragging enemy AI along the way. Teamwork comes into play when you have to maneuver two-man vehicles, or when exploiting the aggro mechanic is the only option to survive. Aggro, as those keeping tabs on the game would know, makes the gun-totting guy more visible while the other gains a degree invisibility. Devs made sure this carries over to online modes by tweaking the aggro shaders, Schneider said. When one player has full aggro while his partner has none, the second guy will be almost fully transparent. A lot of promising features are to be included in the Army of Two's multiplayer modes. Custom weapons made during offline play can't be used online, but there will be plenty of precustomized weapons according to Schneider. Plans to offer downloadable maps on launch are being worked on, and since Army of Two is slated for a November 15 release, it won't be long 'till we find out if they make the cut. For the full interview, click on the Read link below. Buy: [ Army of Two (PS3) ] Buy: [ Army of Two (360) ] |
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