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The new PS3, 360 shooter game from Day 1 Studios Fracture sounds ambitious enough to start a whole new genre of games. Fracture will be utilizing the new method of Terrain Deforming, which almost didn't make it into the original design because of some apprehensions to the concept. |
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10 Comments
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This game sounds, at least from a technical standpoint, very nice. Can't wait to see a trailer or some game play footage.
Can the 360 handle it or would it die like when running Forza ?
Anyway, I don't care, I got a PS3 !!!
Can't we get any reports around here without some idiot coming out with fanboy *****?
It's as if guys like you are not intelligent enough to discuss the topics.
this is ps3.qj.net... are you surprised? lol
But yea the 360 does have some problems processing games...Forza happens to be one of em, and also many PC ports on the 360 have bad processing, mainly because they dont bother tweaking the game to fit the hardware.
this isnt ps3.qj.net its shared by both 360.qj.net and ps3.qj.net
It would be cool if war games were like this. I can see running into a mess of enemy fire and having someone firing a missile and when it explodes it would crater the ground big time taking out anything in that area!
Terrain deforming, another techie awesomeness thing that the Cell will handle without any problems.
The 360...
can suck *****....
thx
And terrain deforming isn't a floating-point intensive activity, so the CPUs in both the PS3 and 360 are not going to have any problems with it.
Stop being a fanboy for once.
anon delivers
Wasn't Terrain Deformation in Mech Warrior 3? How is this "Next Gen" at all?
Oh, there was also a game built entirely around terrain deformation a few years back called Red Faction
Recommended specs (not minimum) for that:
500 Mhz processor
16 MB graphics card
128 MB RAM
So I doubt the 360 could handle it, you definatly need the Cell processor to do terrain deforming.
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