Posted Aug 16, 2007 at 08:13PM by Ceasar S. Listed in: News, Games, Unreal Tournament 3 Tags: Epic Games, Microsoft, Unreal Engine, Codemasters, Live Anywhere, Sony
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Although not especially high in Epic Games' priority list, interconnected multiplayer sessions between PC mouse-twitchers and PlayStation 3 analog-fumblers may be more than a probability now. Next Generation has reported that IGN's GameSpy has just signed a licensing agreement with Epic Games.

GameSpy joins Epic's IPP: cross-platform interconnectivity more possible - Image 1 


As a result, GameSpy's online multiplayer technology will now be incorporated into Unreal Engine 3, permitting the connectivity of PC (and therefore, also Mac) gaming's online infrastructure with that of the PlayStation 3's open network infrastructure. Along with the interconnectivity features, additional online helper applications, which include communication, statistical, and competition tools, will follow.

But more importantly, the licensing of GameSpy tech will now allow all other UE3 licensees to cross the Mac-PC-PlayStation 3 gap. That's a list that includes Codemasters' Turning Point: Fall of Liberty and Ubisoft's Brothers in Arms: Hell's Highway.

GameSpy now joins a slew of other companies in Epic Games' Integrated Partners Program, while offering the quick solution to Epic Games' Unreal Engine 3 networking capabilities. Director Todd Northcutt of GameSpy Technologies told Next Generation that Epic decided not to develop the engine's networking technology and searched for a third-party solution instead.

And yet the interconnectivity scenario continues to broaden. Despite the fact that Midway's Unreal Tournament III (Mac, PlayStation 3, Windows PC on DVD, Xbox 360) will not be supporting Microsoft's Live Anywhere initiative, GameSpy added that it would offer its own solution to bridge the Xbox 360, PC, Mac, and PlayStation 3 gap.

"We're huge believers in cross-platform play. It's something gamers would love to see, to be able to play with one unified community no matter what platform they're on. We certainly have the technology to make that happen," said Northcutt.

Now the only hurdle left is whether Sony and Microsoft would even agree to such a move.


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9 Comments


Sort by:
   by WOOOOOT (Unregistered) - 2007-08-16
 » ...

FIRST POST!!!! MCS IS A PRICK!!!

   by R35 (Unregistered) - 2007-08-16
 » n00b

First Posters are n00bs ROFL... Hells Yeah for proper cross platform, sucked in Games For Windows Live and Xbox 360 Shadowrun aint got nothing on UT3... oh bty shadowrun is not the first ever cross platform title, NFS Underground? PC Vs PS2 and im sure there was more before that!!!

   by Azazil (Unregistered) - 2007-08-16
 » Well....

"Now the only hurdle left is whether Sony and Microsoft would even agree to such a move."

T.T
If only If only....

But...It might provoke the First Fanboy Infrastructure War between PS3 and 360....


   Re: THEDIRECTOR (Unregistered) - 2007-08-16
 » agreed

i would be great, i personally getting the ps3 version, then 360 version, if they don't allow for multi platform gaming.

but we can still dream...........

   Re: Advertising -


   Re: Putos (Unregistered) - 2007-08-17
 » you better

you better agree pendejos
   by Someone_PR (Unregistered) - 2007-08-16
 » haha

it would be great

   by asdf (Unregistered) - 2007-08-16
 » asdf

Id take PS controller over mouse any day.

   by Hero1 (Unregistered) - 2007-08-17
 » quake3

pc and sega dreamcast could play quake3 against each other

   by Spectre (Unregistered) - 2007-08-17
 » HAHAHAHA

Well, if the XBlowx711 version doesn't support keyboard and mouse, GG for them.



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