Posted Mar 05, 2007 at 02:14AM by Pranav Thadeshwar
Listed in:
Hacks & Exploits,
News,
Homebrew Applications,
Homebrew Development,
Homebrew Emulators
Tags:
N64,
emulation,
MAME,
ScummVM
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It's just been a little less than a week since the hypervisor vulnerability was first reported. In the short time between that and today, we've already seen a "Hello World" Proof of Concept being released. And today, we have a few bits of info about the first emulator for the Xbox 360. This anonymous developer was kind enough to send a few screenshots and describe what he has been up to.
First, a few screenshots: Here's what he said about his project: In light of the recent 360 hack and possibility of widespread homebrew in the future, I wanted to share some news with you and X-S. Now for a bit about the project:
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Posted Feb 10, 2007 at 05:25PM by Ryan A.
Listed in:
Homebrew Development,
XNA Studio Homebrew,
Homebrew Emulators
Tags:
YouTube,
UK,
Commodore 64,
ZX Spectrum,
XNA
Ó
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When the home computer ZX Spectrum was released in the UK back in the early 80s, its significance was likened to that of the Commodore 64 in the USA. So it's good that Jan Jones (aka Jonesy) came up with an emulator for ZX Spectrum 48K using Xbox 360's XNA Studio Homebrew program.
Sound exciting? Jonesy mentioned that while the emulator is in its very early stages, it is already able to run most games at top speed. If you want to know, most tests were done on games Sabre Wulf and Alien8. However, there are still certain features that need to be polished such as sound support, better keyboard mapping, and better ROM selection. Speaking of which, the Spectrum ROM is included but there are currently no game ROMS so you need to find some on your own. As Jonesy said, the emulator is still in its infant stages so the help of other.NET and XNA developers are highly appreciated. Anyway, feel free to try this one and if you are not convinced yet, just see this YouTube video clip below: Download: [ZX360 Source Code] |
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Posted Feb 04, 2007 at 05:06PM by Tim Y.
Listed in:
Homebrew Games,
XNA Studio Homebrew,
Homebrew Emulators
Tags:
NES,
Space Invaders,
XNA
Ó
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For the guys with an inkling for something far more retro in their 360's lineup, you may want to see this. Up ahead is the aptly named DotRetro v0.3 app, which is an emulator that allows your Xbox 360 to play some of the old classics we all remember and love, like Space Invaders. The emulator sports NES emulation capability, though it's stated to be limited at the moment. According to author kp73 , the emulator's based on the .NET/XNA Game Studio Express by Microsoft">XNA frameworks, which may remind some of the guys here of the other NES-based project in the works. We'll leave it up to you to see which you may prefer - with this brew being free. Enjoy the download, which should also work with All 32-bit MS Windows (95/98/NT/2000/XP). Make sure to read the GPL text included in the bundle before uploading the brew. Download:[DotRetro v.03] |
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Posted Jan 28, 2007 at 10:47PM by Victor B.
Listed in:
Homebrew Applications,
XNA Studio Homebrew,
Homebrew Emulators
Tags:
Luigi,
XNA
Page 1
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It's not perfect, but it's something at least. Someone sent us word of Bryan Livingston's (aka Lone Coder's) XNASharpNES, a Nintendo Entertainment System emulator for the Xbox 360.Before you get your hopes up, we'll let you know some things that might temper your enthusiasm. First off, this isn't a hack. Rather, it's a conversion of Jonathan Turner's SharpNES program that runs using XNA. Second, it's still got a lot of kinks to work out, as XNASharpNES doesn't run at full speed and has no rom loading menu. Lastly, and perhaps least exciting for everyone here to hear, is that you'll still have to pay to get it to work: This requires a creators club account which runs $99 a year or $49 for four months. You'll also need Visual C# Studio Express which is free. It's probably not something you guys would want to download just yet, so we'll just link to his site. Still, you have to admire the work it took to get this far, and someone's bound to find some use for this emulator conversion. For now at least, it's still another XNA app that's got a lot of future potential. Update: Version 2's already out, fixing some issues with the previous version and giving it additional functions. The new version still lacks sound, but the new features listed in Lone Coder's changelog should make up for it:
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