Posted Dec 04, 2005 at 12:00AM by Clay C. Listed in: Perfect Dark Zero
Ó

Dark Zero is very good, but there are some flaws

Source: Edmontonsun.com

0088222405365_215X215

I read a recent review of Perfect Dark Zero in which the writer slammed the game's "lacklustre story, unlikable characters, frustrating level designs (and) lack of more mid-mission checkpoints" - and then scored it nine out of 10. Huh?

Reaction to the Xbox 360 launch title has been a little perplexing, with some people forcing themselves to love it for the simple fact it's a) from developer Rare, b) an Xbox 360 game and c) has been six years in the making.

All those elements together should make for a mind-blowing experience, but Perfect Dark Zero is merely very good. And love should never be forced. That just leads to restraining orders.

PDZ is the prequel to the Nintendo 64 shooter Perfect Dark, which was Rare's follow-up to the slobberingly adored GoldenEye 64, even though it was widely accepted at the time that Joanna Dark was no James Bond.

And if she was no Bond on the N64, then she's no Master Chief on the Xboxen. Make no mistake, PDZ is a very well put-together shooter with an old-school flavour, especially when compared to the more refined likes of Halo 2 or Half-Life 2.

But its single-player campaign bogs down an otherwise top-notch game, as you play through a series of 14 sprawling yet linear missions as the not-really-that-interesting Joanna Dark, bail bond collector turned super-spy.

And for a game heralding the arrival of a new generation of consoles, PDZ looks more like it's just half a generation ahead. The visuals are crisp and blow away anything on the current-gen consoles, sure, but they don't pack the wallop that some gamers will be expecting from all the pre-release hype.

But wait! We're just telling you the bad news before the good news. The game's merely OK single-player campaign is overshadowed by its fine-tuned and very exciting online component. It's not quite Halo 2, but the multiplayer experience comes much, much closer to that bar of excellence than the single-player campaign does.

Another place where Perfect Dark Zero truly shines is in its co-op mode, which allows you to play the entire single-player campaign with another person via Xbox Live, system link or split-screen. The levels remain mostly the same, with the addition of a handful of obstacles in each that can only be overcome by two people working in tandem.

It's a heck of a lot of fun, much more than playing solo. And whether you're playing online or by yourself, Perfect Dark Zero's selection of weapons represents one of the most novel and interesting armouries in FPS history, from the rifle that can cloak its wearer for short periods of time to one that generates a hologram of you a few feet away.

Every one of the 20 weapons has at least two firing modes or functions, and many of them are most satisfying when used in multiplayer, either in the fragtacular Deathmatch mode or the more deliberately paced Dark Ops games, which feel a lot like Counter-Strike matches.

The original Xbox launched with Halo, still considered one of the system's best games. Perfect Dark Zero isn't quite a Halo-calibre killer app for the Xbox 360, but it is a tight, bright and frequently fun guns-a-blazing romp. It just might take a few dates before you really fall in love with this ragin' redhead.


Permalink  |   Email this  |   Linking Blogs   |   Digg It!

Bookmark / Find this article on:


8 Comments


Sort by:
   by Hal. (Unregistered) - 1999-11-30

RARE, should have never left Nintendo... The quality of their games has gone down the toilet.


   by Mass Effect (Unregistered) - 1999-11-30

Couldn't agree more with Jeff C.


   by wildmattCU (Unregistered) - 1999-11-30

RARE and Square are both examples of ****ers whom betrayed Nintendo


   by Advertising -
   by wildmattCU (Unregistered) - 1999-11-30

hahaha, ****ing nintendo fanboys.... dont get me wrong im getting a revolution when it comes out and dont plan to get a 360, but it shows you haven't played Kameo and Perfect Dark, cause both games are awesome, and grabbed by the ghollies was pretty good


   by (QJ. NET Staff) - 1999-11-30

Think about it, just read that and think about halo 2...

It's reads just like it was meant for halo 2, lackluster story and single player mode, superb multiplayer, graphics not excellent but still good ... All told the game is great

That's exactly what I thought when playing halo 2

He never said It was a bad game people


   by (QJ. NET Staff) - 1999-11-30

Why don't people realize that PD0 isn't supposed to be Halo or Halo 2. But he's correcct(the Edmontonsun, not Jeff *cough*this site doesn't write their own stuff*cough*) the game seriously falls short in comparison to the orignal.


   by (QJ. NET Staff) - 1999-11-30

Hah, Betrayed, Money talks more than name brand loyalties. Rare saw more money when Microsoft bought them out so it went for it

Square is a little more complicated, because there was money involved but there was some pride at stake there too. And Cd's were required for their new games. So the cartridge just couldn't hold enough for them.


   by (QJ. NET Staff) - 1999-11-30

Grabbed by the Ghoulies was the most God-awful POS I have ever played, WORST CONTROL SYSTEM EVER, THAT IS FACT. And for what people say about it, the original Perfect Dark was actually pretty lousy.




Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!