Posted Jul 20, 2008 at 12:30PM by Gino D.
Listed in:
Previews,
Games,
Screenshots,
Damnation
Tags:
Codemasters,
cyberpunk
Ó
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Posted May 28, 2008 at 07:10PM by Ceasar S.
Listed in:
Previews,
Games,
Far Cry 2
Tags:
Ubisoft,
artificial intelligence,
NPC,
Crysis,
GSC Game World
Ó
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Remember back when Surfer Girl predicted that Far Cry 2 (PlayStation 3, Windows, Xbox 360) would become the best shooter of 2008? Well, judging from what's streaming - nay, outright overflowing! - from Ubisoft's Ubidays event, there will probably be no first person shooter videogame title like it. EVER. Hands on demonstrations, interviews with dev leads, and trailers all outline pretty ambitious new features. Get those that captivated audiences, updated with a new video, at the full story. |
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Posted May 20, 2008 at 11:58PM by Enrico S.
Listed in:
Previews,
Games,
Age of Conan: Hyborian Adventures
Tags:
Funcom,
Balanced Build,
Robert E. Howard,
Hyboria,
New Zealand,
EA Mythic
Ó
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Posted May 06, 2008 at 09:32PM by Nicolo S.
Listed in:
Previews,
Alone in the Dark,
Games
Tags:
Atari,
Microsoft,
Unreal Engine,
Sony,
Eden Games
Ó
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Posted Apr 28, 2008 at 07:35PM by Ceasar S.
Listed in:
News,
Previews,
Games,
Ghostbusters: The Video Game
Tags:
Sierra Entertainment,
Sony,
Downloadable Content,
Sony Pictures
Ó
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While Wii Fit and Grand Theft Auto IV vied for our attentions last week, Sierra Entertainment pulled a fast one and managed to drop a couple of bombshells of its own during its gaming-centric event, Sierra Spring Break 08. Aside from the new info springing forth for The Bourne Conspiracy, Prototype, and World of Conflict, we've also gathered tons of new details on the massively multiplatform Ghostbusters: The Videogame. The features, screens, and a little bit more can be had at the full story. |
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Posted Apr 25, 2008 at 01:24PM by Isaac C.
Listed in:
Previews,
Grand Theft Auto 4,
Games
Tags:
GPS,
DRM,
Take-Two Interactive,
PlayStation Network,
Rockstar North
Ó
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Posted Apr 23, 2008 at 06:42PM by Ceasar S.
Listed in:
Previews,
Games,
Dead Space
Tags:
Electronic Arts,
EA Redwood Shores
Ó
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Suits - the last thing you'd really want to talk about after a myriad of first person shooters sported combat gear from black and shiny to green and battle-worn. But for Electronic Arts' Dead Space, the topic is unavoidable. The game's protagonist is blessed with a more than just a single coverall to strut around in, and art director Ian Milham discussed some points of their conception in a yet unreleased developer blog entry. Check out what he has to say at the full story. |
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Posted Apr 23, 2008 at 12:50PM by Isaac C.
Listed in:
Previews,
Grand Theft Auto 4,
Games
Tags:
Microsoft,
ESRB,
Take-Two Interactive,
Rockstar North,
Euphoria Engine,
Episodic Content
Ó
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This is the first of a two-part series we'll be running for Grand Theft Auto IV (yeah, the game's that huge). So, head over to the full article for half of everything you need to know about Grand Theft Auto IV. |
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Posted Apr 19, 2008 at 07:04PM by Nicolo S.
Listed in:
Previews,
Games,
Tales of Vesperia
Tags:
Microsoft Points,
Namco Bandai,
Downloadable Content,
Utada Hikaru,
Kingdom Hearts
Ó
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Posted Apr 16, 2008 at 10:19PM by Abraham A.
Listed in:
Previews,
Games,
Bionic Commando
Tags:
Capcom,
NES,
Remote Play
Page 1
Ó
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In an interview, Capcom producer Ben Judd stated that a PSP port of Bionic Commando Rearmed (PlayStation 3, Xbox 360, and PC) is "near impossible," though it's still playable on the handheld. How? Find out about that and many other juicy details revealed by the Capcom producer by clicking on "read more" below. |
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