Posted Oct 23, 2006 at 09:02PM by Rio S. Listed in: Off Topic Tags: Killzone
Ó

graynextgenKudos to some very keen gamers who saw the reason why we're seeing lots of browns and grays in our next-gen game screenshots. True, a lot of us have spent some wakeful nights drooling at the screens and downloading the demos just to get a load of the stuff that the next-gen consoles offer.

One thing that stood out from the graphical aspect is the color. We're asking, why all these sepia shades and gray, smoky filters... haven't the game developers done a roundtable discussion and decided to turn browns and grays into a cult next-gen phenomenon?

We're not game developers, but we've heard of terms such as "bloom" or "post apocalyptic". Truth is, most next-gen games are set in warzones and desolate environments such as Gears of War or Killzone. The developers make sure that the setting is at its most realistic. The "bloom" concept in photography occurs during dusk or dawn - which is when these games are mostly set. If anything, all the developers do is take advantage of photorealism.

And we agree, they're as realistic as any design programming could achieve. (Thanks Subnet6 and Pince for some really "enlightening" ideas.)


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10 Comments


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   by Smartest Person in the World (Unregistered) - 2006-10-23
 » mmmmmmmmmm......

I like yellow. It is much happier than brown and grey.

YELLOW FTW!

   by Dominator (Unregistered) - 2006-10-23
 » HAHAHA

Go play with your WII....

   by bob (Unregistered) - 2006-10-23
 » ok

the first game in that pic is hardly next-gen looking, and the last is a damn cg render. Although I do see that most next gen games to share the sepia color shade, i just dont think either of those "games" should really qualify for next-gen.


   Re: yup yup (Unregistered) - 2006-10-23
 » your so right...

it's true gears of war is so not next-gen...

   Re: yup yup (Unregistered) - 2006-10-23
 » oh and I should add...

I'm so not intelligent, since you never mentioned gears of war, you only mentioned the first and last pics.

   Re: yup yup's clever twin brother (Unregistered) - 2006-10-23
 » I agree about Killzone...

.. because it was pre-rendered, but that first pic is MGS4, which is as next-gen as GeOW or any other game.
   by Timmy A (Unregistered) - 2006-10-23
 » ...

Check out some screens for Viva Pinata, that's got to be the brightest most colourful game I've ever seen.

DOAX2 is also fairly colourful, but the subject matter of that is quite different to that of GoW or Saints Row.


   Re: Phantage - 2006-10-24
 » Forgot One...

You Forgot about Kameo!
   by Advertising -
   by AsciiSmoke - 2006-10-24
 » ...

Hmm, well there's plenty of games that aren't in warzones that still look a little grubby.

I reckon it's more to do with reducing the colour pallete to minimise stress on the lighting engines in games.

Just my two-cents

AsciiSmoke

   by skidz - 2006-10-24
 » Color Correction.

Color Correction is a very commonly used shader technology. Its also very impressive, even allowing to give the appearance of night in a day scene. Shader technology makes everyones lives easier.



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