Posted Apr 21, 2008 at 11:25AM by Glen D.
Listed in:
Opinions & Analysis
Tags:
Atari,
Sony,
Sega,
NES,
SNES,
motion-sensing
Ó
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Over the years, boxing and video game consoles have enjoyed quite a relationship with each other. Just about every generation of gaming seems to have a need for a defining squared circle simulator, dating back to Mike Tyson's Punch-Out from Nintendo during the NES days, the Knockout Kings and Fight Night franchises by EA in the 3D age, and now to Wii Sports Boxing with the introduction of motion-sensing controllers. Being a big fan of both video games and the sweet science, this blogger has observed that there's more to the relationship of boxing and videogames than games based on the sport. There actually seems to be a bit of parallelism between the respective histories of both. Has it occurred to you that the great console wars through seven generations of gaming are comparable to the great rivalries of boxing and the marquee fighters of their eras? If not, let's analyze the histories of both businesses by drawing comparisons between pugilists and game systems. In chronological order, here are my points of comparison: Sugar Ray Robinson = Atari 2600
Jake LaMotta = Magnavox Odyssey
Muhammad Ali = Nintendo Entertainment System (NES)
Sugar Ray Leonard = Super Nintendo Entertainment System (SNES)
Roberto Duran = Sega Genesis
Roy Jones Jr. = Sony PlayStation
Oscar De La Hoya = Sony PlayStation 2
Bernard Hopkins = Microsoft Xbox 360
Manny Pacquiao = Nintendo Wii
Floyd Mayweather Jr. = Sony PlayStation 3
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