Posted Jan 14, 2007 at 05:46AM by Jerico G. Listed in: Homebrew Games Tags: Microsoft, LucasArts, XNA, Floodgate, kallez
Ó

Xbox 360 homebrew: ScummVM XNAYou gotta love the way Microsoft is approaching homebrew. With the release of XNA Game Studio Express, it has opened the floodgate of independent programming talent. And boy, the good results have been overflowing.

The latest XNA 'brew to come our way is a port of ScummVM for Xbox 360. For the uninitiated, ScummVM is a multi-platform program that allows you to run certain classic graphical point-and-click adventure games (i.e. LucasArts releases from past years). We've already witnessed releases of such kind making its way to the PS3, PSP, and even the DS, so it's just right that our green and mean machine got its own dose of ScummVM fun.

The release notes for ScummVM XNA v0.30:

  • Telex fixed (ADD A AbstractFilesystemNode into the fslist)
  • Fixed for warpmouse (mouse emergency supported on xbox360 whoops!)
  • Root path for file system is now "." by default
  • DO emergency CHANGE drawArea in about dialogue constructor!
  • Browser dialogue implemented and it almost works!
  • handleScreenChanged is NO more longer virtual in GUIObject
  • fixed for kLineHeight emergency being right for the current font
  • Message dialogue implemented (untested)
  • LINE COUNT: 54,809/411,667(ScummVM 0.9.1) = 13,31% rewritten
We came across it in a post made by kallez from a German website. We're guessing he's the creator of this cool 'brew, so to you our German friend, we tip our hats.

Download: [ScummVM XNA v0.30]


[Via elation] Permalink  |   Email this  |   Linking Blogs   |   Digg It!

Bookmark / Find this article on:


6 Comments


Sort by:
   by Falco (Unregistered) - 2007-01-14
 » How exactly does this work?

Can I just throw it on a flash drive?

   by MrSpud (Unregistered) - 2007-01-14
 » mmm...

Do you need a mod ship dor this?

   by Advertising -
   by ChaZ (Unregistered) - 2007-01-14
 » ??

How do you get this onto your 360 and run it :S?

Modchip?


   by Meharis (Unregistered) - 2007-01-14
 » no chance without being in the xna dev. club

U have to subscribe to the xna developers club which is 59 € for 12 months otherwise there`s no chance to run the code on your 360. u can download the xna studio for the pc and run it there, it`s for free.


   Re: Razgoull (Unregistered) - 2007-01-14
 » wow

that's the most stupid thing that microsoft as come up with :(
   by Ranmax09 (Unregistered) - 2007-01-14
 » Aww

That sucks :(



Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!