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Pandemic has come up with a new DLC pack to lure players back into spreading more mayhem and destruction in Mercenaries 2: World in Flames (Xbox 360, PS3). The
DLC pack is called Blow It Up Again and includes four new game modes
(Urban Rampage, Death Race, Arms Race and Mercs Blitz) along with new
"patriotic" characters. Release dates and a trailer after the jump. |
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The free demo for Electronic Arts and Pandemic Studios' third-person shooter, Mercenaries 2: World in Flames (PlayStation 3, Xbox 360) is making its way to the XBL and PSN. See what's in store for you in it, and when you can expect it to arrive at your doorstep. |
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It's either the best promotional stunt we've seen in a while, or the worst. I think it would depend on whether you got the free gas or not. To promote Mercenaries 2 (PlayStation 3, Xbox 360), Electronic Arts held a free gas giveaway in North London, resulting in a horrible traffic jam. If they were aiming for media attention, I'd say the event was pretty successful. They even got into BBC. Watch the news report about it in the full article. |
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Mercenaries 2: World in Flames, originally set to release last year, was moved to 2008 under circumstances of quality and preference. Creative director Cameron Brown of Pandemic Studios reiterated in an interview that it's on track to release in August, which Brown hopes will stick, because he wants to move on to Mercenaries 3 and even release a Mercenaries 2 for the Nintendo Wii. You read that right. More at the full story. |
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Fans of Electronic Arts and Pandemic Studios' Mercenaries 2: World in Flames (Xbox 360, Playstation 2, Playstation 3, and PC) rejoice! The game has finally been dated for launch. In addition, the developers have also released a new trailer of the upcoming video game. To find out more and see the video, head on over to the full article. |
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Electronic Arts may not be first in the eyes of NPD Group, but it still manages to achieve numbers worthy of an industry leader for fiscal 2008. With Need for Speed ProStreet, FIFA 08, Rock Band, The Simpsons Game, The Sims 2 Castaway, and NBA LIVE 08 grabbing the attention of gamers worldwide, EA's been able to reap major revenue in sales - a whopping 17% in fact, when compared to the third quarter last year. More of their financial performance at the full story. |
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It seems that Pandemic Studios' Mercenaries 2: World in Flames (PS3, Xbox 360, PC)
will not be making its expected February 8 release date. So far, no reason has been given for this second delay. Want to find out more about this? Head on over to the full article for more information. |
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New screenshots of Pandemic Studios' Mercenaries 2: World in Flames (Microsoft Xbox 360, Sony PlayStation 3, PC) have exploded for everyone to see. The video game's release has been pushed back to 2008, but the screens at the full article might help ease the pain of waiting. Check them out. |
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For those of us who felt let down after the news of Mercenaries 2: World in Flames (Xbox 360, PS3, PC) being delayed, it seems that we really shouldn't be all too depressed. The guys behind the game are simply using the extra time to polish up what looks to be an already awesome title, and not because of anything else. And to prove that it's not just all wishful thinking is none other than Pandemic Studios' Josh Resnick, in an interview that's all about the upcoming third person shooter that lets you hijack helicopters in mid-air. So, what's the reason for the delay? Josh puts it shortly and sweetly: they wanted to release a game because it's already perfect, and not simply for the sake of meeting deadlines. His statement, unedited and presented as is: It's really that simple -- we don't want to slop out a game just to meet a deadline. Some companies rush products out to meet that big holiday deadline for the massive gift-giving season, and we would rather make sure that every corner of our vast, open-world, highly explosive gameplay is completely polished. We owe that to Mercenaries fans. Well, that's good news. But will the team be adding new content to the game during this buffing-up period? Josh says that the main focus of the delay is to tighten up gameplay and make it a better gaming experience for the player - seeing as the core game mechanics and features are already done and locked into place. Again, a verbatim snippet from Josh: We're adding nothing at this point. Our only goal is to make gamers proud that they own a copy of Mercenaries 2 by making the highest quality next-gen open-world experience the world has ever seen. If that sounds ambitious, then you should see how many cans of caffeine our programming guys have choked down during the past two years of development. In any case, at least we know why we won't be spending some quality time with Chris, Jennifer, and Mattias this holiday season. Updates as we get them, and you can check out the full article via the Read link below. |
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