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Posted Oct 25, 2007 at 01:24AM by Ryan A. Listed in: News, Xbox Live, Games Tags: THQ, Nickelodeon, Atlantis, Xbox Live Arcade, Neptune
Ó

XBLA title SpongeBob SquarePants: Underpants Slam! details - Image 1THQ and Nickelodeon just sent in new details regarding their upcoming Xbox Live Arcade video game title SpongeBob SquarePants: Underpants Slam! It was announced a couple of days ago that the two companies are planning to come up with more casual games for Xbox Live in the near future.

Accordingly, the plot of
SpongeBob SquarePants: Underpants Slam! revolves around SpongeBob's quest to retrieve the underpants of Lord of the Sea Neptune that have been spread across the sea bottom by a powerful storm current.

We don't know what the Halo 3 hardcore gamers will think about this but this title surely fits their little brother's or sister's taste.
Anyway, Underpants Slam! will feature some of the locations familiar to the franchise such as the Krusty Krab and the Flying Dutchman's ship.

Since this game involves Lord Neptune, SpongeBob will also be visiting
the depths of the new Treasure Room of Atlantis. SpongeBob, furthermore, will also be getting special powers throughout the game like the ability to move at super speed, invincibility, and the ability to steal pants from other players.

Game modes include single-player quest and time trial, as well as multiplayer slam and tag.

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Posted Jan 31, 2007 at 04:39AM by Rio S. Listed in: Bioshock, Games, Screenshots Tags: Atlantis, 2K Games, Irrational Games, Rapture
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Bioshock - Image 1


Your plane crashes. Instead of a beautiful tropical deserted island, you end up in frigid waters and discover the City of Rapture. You're greeted by its genetically mutated denizens and take our word for it, you wouldn't like them as a welcoming committee. You wouldn't want severely disfigured and pipe-wielding baddies to take a swing at you, would you?

But then again, we'll have loads of fun blowing them to kingdom come, right? Bioshock mixes FPS and RPG elements and the story revolves around the premise of an idealistic place that isn't so idealistic anymore. A Utopia-like Atlantis gone all wrong. Bioshock by 2K Games and Irrational Games will be on the shelves this June.

Are you ready to take the plunge into the sci-fi world of Bioshock? Here's a few screens to tide us over until then.

Bioshock - Image 1Bioshock - Image 2Bioshock - Image 3Bioshock - Image 4


More screens await after the jump!

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Posted Aug 26, 2006 at 09:52AM by Robert S. Listed in: Interviews, Marvel: Ultimate Alliance Tags: Activision, superhero, Atlantis, Downloadable Content, Silver Surfer
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Human Torch



Matthew Paul, Activision Producer of Marvel: Ultimate Alliance, has been busy doing interviews. We recently covered one interview last time and he's here with another one. We're here to give you a summary of the interview.

Regarding the characters, costumes, and locations: variety is the name of the game. According to Matthew, there will be over 140 Marvel Characters and more than 20 Super Heroes will be playable. Besides the "usual" favorites like: Spidey, Cap A, and Wolvie; possible surprising favorites could be Ghost Rider, Human Torch & Dr. Strange could give the faves a run for their money.

All 20 has at least 4 different costumes. As we mentioned last time, costumes are more than eye-candy. Some costumes provide characters with added powers or stats. A great example would be Spidey wearing the black and white costume vs. the 'ol red and blue tights. Possible locations are the Helicarrier, Atlantis, Skrull homeplanet and Murderworld.

So how did Activision come up with a story that features all these Marvel characters from different worlds? Silver Surfer and Blade, together in a team for example. The writers had an easy time with the core story because of the diverse history behind each superhero. They included combinations of the basic plots in both Secret Wars and major moments in some superhero's lives. What they found challenging was picking the best parts and including it in the main part of the story. Getting Marvel editor, C.B. Cebulski, made the story more accurate and valid.

The event that draws all these superheroes together is when Nick Fury calls on them for back up against Dr. Doom. They all go to the Helicarrier and, after driving Doom away, search for the reasons behind the attack. The players decisions on some key points in the story will affect the ending or epilogue of the game. A perfect example would be choosing to help Namor. In short, the game's ending changes. So if you want to see all of them, we suggest you go through the game more than once.

Thanks to the massive graphics engine of new-gen consoles, the characters have life-like details on their costumes and bodies. For instance, Cap A's steel mesh costume and the Thing's rocky hide. The superhero effects and environments also gets a large boost thanks to the next-gen graphics engines. It's like you're watching a big budget live film rather than a video game.

Regarding consoles. the Wii will have as much content as the PS3 and Xbox 360 does. The only difference will be the controls. With the Wii controller, you can feel like a hero. However, there was no mention how this will be done. The online play will be available. The game will allow four players to either go up against each other, or team up to finish the same mission. At the end of the game, ranking will be the defining factor. There's no downloadable content right now, but they'll be thinking about it after the game's out.

Well, more interviews, the more details we're getting.

Until then, Make mine Marvel!

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Posted Aug 19, 2006 at 03:49PM by Robert S. Listed in: Interviews, News, Marvel: Ultimate Alliance Tags: Activision, Atlantis
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Marvel


We came across an interview with Activision producer Matthew Paul regarding the much anticipated Marvel: Ultimate Alliance, and we found some info that might be worth sharing with you guys.

He said that the game's premise zoom in on Dr. Doom assembling a new version of Masters of Evil to steal some important articles. As to why - he's keeping it under wraps. They were also obviously getting the cooler heroes included in the game. For example, they especially liked Dr. Strange & Ghost Rider for their unique fighting moves, and Human Torch and Elektra just because they look too good to be left out. Locations are also one of the main points of this game, SHIELD Hellicarrier, the underwater city of Atlantis, and the Skrull Homeworld (while it's slowly being destroyed by Galactus by the way).

Graphics? New effects, more particles, shaders and the like will be included in this game. The game will be as close as to what the Marvel fans will be expecting. Want a sampling? Go here to see Nightcrawler jumping all around the place, and two previous trailers.

Regarding looking cool, the multiple costumes for the characters also allow them some addition to the player stats; for instance, Spidey's old black costume and Thor's alien one. Gameplay and combat system was totally overhauled from the Xmen Legends technology. This time characters may have the same attacks but different moves.

There will be some unique features depending on what platform you'll be using. For the PSP, four exclusive playable Marvel characters will be included, exclusive prequel missions, enhanced widescreen aspect ratio, PSP-enabled community website that include player stats, and user interface enhancements to take advantage of the PSP design. For the PS3 system and Xbox 360, amazing graphics that take full advantage of the next-gen hardware. These include real-time shadows, detailed texture to the environments, and true hi-def in-game cinematics. As we mentioned last time, moves and powers will also be a new thing if you integrate it with Wii controller technology. Slash like Blade, you say? Yes and more.

Until this game teleports into stores, make mine MARVEL!

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Posted Jul 21, 2006 at 07:30AM by Timo K. Listed in: News, Marvel: Ultimate Alliance Tags: Activision, Atlantis, ComicCon
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The ComicCon gave Activision the opportunity for another showing of Marvel: Ultimate Alliance, due for PS3 and Xbox 360, and aside from the trailer yesterday, 10 screenshots emerged, 5 for each console. If everything goes according to Activision's plans, the game will be released in Fall.

In Marvel: Ultimate Alliance, players can create a dream-team party of their favourite Marvel heroes and embark on an epic quest to oppose Dr. Doom and his army of villains. On their journey, they'll come across many famous comic-book locations such as Atlantis, the Shield-Heli carrier, and the Skrull home world. Characters are highly customizable, making for a diverse and dynamic combat experience that includes interaction with the environment and tons of special moves.

Xbox 360 screens:

Marvel Ultimate Alliance - Image 1 Marvel Ultimate Alliance - Image 2 Marvel Ultimate Alliance - Image 3 
Marvel Ultimate Alliance - Image 4 Marvel Ultimate Alliance - Image 5


PlayStation 3 screens:

Marvel Ultimate Alliance - Image 1 Marvel Ultimate Alliance - Image 2 Marvel Ultimate Alliance - Image 3 
Marvel Ultimate Alliance - Image 4 Marvel Ultimate Alliance - Image 5



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