Posted Jun 01, 2008 at 02:19PM by Glen D.
Listed in:
Videos,
Fracture
Tags:
Day 1 Studios,
global warming,
LucasArts
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It's finally here! LucasArts and Day 1 Studios have released the World Exclusive trailer for their anticipated game Fracture (PS3, Xbox 360). We'll all get a better idea of what the story holds and what the action will look like. Check out the full article for the clip. |
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Posted May 29, 2008 at 12:13PM by Victor B.
Listed in:
News,
Xbox Live,
Games,
Fracture
Tags:
Day 1 Studios,
LucasArts,
PlayStation Network
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Posted Mar 30, 2008 at 09:36PM by Nicolo S.
Listed in:
Rumors
Tags:
Blizzard,
Star Wars,
Day 1 Studios,
TimeGate Studios,
Pioneer,
NaturalMotion
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She may have missed small details before, but we found it hard to resist telling you guys about Surfer Girl's latest batch of rumors. This time, an announcement of Diablo 3 was mentioned and other intriguing games were brought to light. Head over to the full article to find all the details. |
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Posted Jan 21, 2008 at 03:57AM by Jay P.
Listed in:
Games,
Screenshots,
Fracture
Tags:
Day 1 Studios,
LucasArts
Ó
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Five new screenshots were unveiled to show us the world found within Fracture (PS3, 360). Being a product of the joint efforts of LucasArts and Day 1 Studios, the shots provide crisp graphics of the game. Even with only five screenshots, it's enough to leave people wanting more from the game.Catch the latest screenshots of Fracture after the jump! |
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Posted Jul 15, 2007 at 08:42PM by Nicolo S.
Listed in:
Videos,
Games,
Fracture
Tags:
Day 1 Studios,
LucasArts
Ó
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Explosions, destruction, mayhem! Any shooters won't go anywhere without these ingredients, and LucasArts clearly knows that. With the help of Day 1 Studios, Fracture will be hitting the PS3 and Xbox 360 with a promise of delivering everything that an outstanding action-packed game needs.
Here's the twist - explosions and destruction mean a lot different in Fracture. Grenades don't simply frag people, they make holes in the ground. Why destroy enemy structures with brute firepower when you can just flip them over with a bang? Terrain deformation is where next-gen is at, or so LucasArts believes. Aiming to revolutionize how people look at action games, Fracture is set to be a complete package of adventure, shooter, and strategy genres. Here is Mike Webster, LucasArts product marketing manager, telling us all that plus more. |
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Posted Jul 05, 2007 at 09:29PM by Isaac C.
Listed in:
Interviews,
Games,
Fracture
Tags:
Day 1 Studios,
genetic engineering,
SIXAXIS
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The new PS3, 360 shooter game from Day 1 Studios Fracture sounds ambitious enough to start a whole new genre of games. Fracture will be utilizing the new method of Terrain Deforming, which almost didn't make it into the original design because of some apprehensions to the concept.
The story of Fracture will be told through the eyes of soldier Mason Briggs. He is a soldier of the United States 150 years from now. Only in this universe, America is divided in two, the East and the West, hence "Fracture." One side is dedicated to using technology for the improvement of mankind, and the other side aims to advance genetic engineering. Now this isn't your average shooter game, this is going to be more a mix of adventure, shooter, and strategy thanks to the new terrain deformation system. In an interview with GameInformer, Denny Thorley and Jon Kimmich of Day 1 Studios reveal how players will be using high powered weapons that, if used in real life, would really mess up the landscape - and that's what terrain deformation is all about in this game: to mess up the landscape, either to your tactical advantage or just for the heck of seeing a hole where a hill once was. The developers are aiming to make other games feel more static by comparison. Players will get to have a whole arsenal of weapons to destroy everything in their path with, including a gun that shoots something underground and hurls things it sucks down into it. It was also revealed that the game will be using the SIXAXIS controls. The "how" of it wasn't said though. Also, there will be a single and multiplayer demo this coming E3. For the full transcript of the interview, you can terrain-deform your way towards the Read link below! |
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Posted May 04, 2007 at 02:50AM by Ian C.
Listed in:
Interviews,
Videos,
Games,
Fracture
Tags:
Microsoft,
Sony,
Day 1 Studios
Ó
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Fracture is an action-oriented game from the folks at Day 1 Studios. Day 1 is known for Microsoft's Mech Assault franchise, so if you're a fan of that video game, you should know what to expect.
What's interesting about Fracture is that its developers are emphasizing the use of terrain deformation, and they're claiming that environment deformation in this game will actually have an impact on gameplay. We'd like to go on and on, and try to expound on that for you folks, but we'd rather the people involved do the explaining themselves. Click on play below: |
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Posted May 03, 2007 at 05:17AM by Rio S.
Listed in:
Videos,
Games,
Fracture
Tags:
Star Wars,
Day 1 Studios,
YouTube
Ó
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Terrain has its advantages and disadvantages. Choosing higher ground for example is better for ambush, defense, and sniping. So what if you can change the terrain to your advantage? That exact premise can be found in LucasArt's upcoming videogame called Fracture.
In game, Terrain Deformation is a technology used for warfare to reshape the earth for strategic advantage. The year is 2090, and you play the part of demolition expert Mason Briggs. In the Fracture trailer, we see Briggs going around throwing some cool looking grenades. Okay, so they look normal enough, but the effects are not just the ear-splitting explosion and shrapnel. We see the effects of the Vortex grenades as it creates a whirlwind that sucks anything within an area into it. Also, we get a sneak peek into the Tectonic grenades which literally raises the ground on the detonation area. Briggs also shows us that he can make doors for himself with them grenades, which made us wonder what the Rocket Launcher Alt-Fire can do. And there's that big rock boulder he launches on enemies (reminds us of Indiana Jones somewhat). Fracture from Day 1 Studios and the makers of Star Wars is set to hit next gen (PlayStation3 and Xbox360) summer of this year. You can check out the video - which by the way was uploaded by drsopa from YouTube. Enjoy! |
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Posted May 02, 2007 at 10:28PM by Ceasar S.
Listed in:
News,
Games,
Fracture
Tags:
Star Wars,
Day 1 Studios,
LucasArts,
Jim Ward
Ó
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Together with development partner Day 1 Studios, LucasArts hopes to redefine the next generation of games with a futuristic title so epic, it could dwarf the Death Star in scope. In an official press release just fresh out of the company famous for Star Wars, they have announced the development of a new title for the next generation gaming platforms to be released in 2008.
Details are sketchy at best, but what they have revealed is a futuristic shooter that sports a fully destructive environment, where every action spells global implications. The game takes players right into an epic war that rips through American soil and takes the level of futuristic combat through advanced technology and cybernetic enhancements. "Exciting new intellectual properties serve a vital role to the growth of LucasArts," said Jim Ward, president of LucasArts. He believes the Fracture is the way to achieve that growth, by creating a compelling story with in-depth characters. He said it's everything one could expect of a LucasArts release. Fracture introduces the player to a distant future (the year 2161), when much of the world has changed due to extreme seismic and detrimental ecological activity. On the eve of a brewing war, the player will see the destruction unfold through the eyes of demolitions expert Mason Briggs of the Atlantic Alliance. Against the pro-cybernetic idealists, the Pacifican Army will use their principles of genetic enhancement to do combat. And players get to wage war on epic battlefields with weapons that can alter the landscape, the overall strategy, and eventually, the turn out of the battle itself. Some weapons that have been noted are:
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Posted Apr 17, 2007 at 09:54PM by Chris L.
Listed in:
Videos,
FEAR,
Games
Tags:
Day 1 Studios,
Vivendi
Page 1
Ó
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Put up something like this, hear the PS3 fanboys scream into one ear, and Xbox 360 fanboys scream into the other ear. Now you know why we're in the print business. GameVideos has this side-by-side video of Day 1/Vivendi's F.E.A.R.
Don't worry - GameVideos points out which side of the sync'd video is the PS3 and which is the Xbox 360. Other than that, you know the drill by now. Watch, analyze, inwardly digest, head over to GameVideos for the HD-level, HDD-heavy download if you desire it, offer your opinions in the comments. And we never heard a thing. Buy: [F.E.A.R. for the PS3] Buy: [F.E.A.R. for the Xbox 360] |
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