Posted May 09, 2008 at 12:39PM by Enrico S. Listed in: Interviews, Grand Theft Auto 4, Games, Opinions & Analysis Tags: Sony, GDC, Downloadable Content, Aaron Greenberg, Killzone
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Aaron Greenberg - Image 1The director of product management for both the Xbox 360 and Xbox Live, Aaron Greenberg, recently shared a few thoughts about the upcoming 360-exclusive downloadable content for Rockstar Games' Grand Theft Auto IV (Xbox 360, PlayStation 3). He also threw out a response to how Sony's year is shaping up. To find out what he had to say, head on over to the full article.

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Posted Apr 05, 2008 at 05:05AM by Mabie A. Listed in: Interviews, Mass Effect, Games Tags: MTV, GDC, BioWare, Ray Muzyka
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Mass Effect for the Xbox 360 from BioWare - Image 1Good things come in threes. In the case of BioWare, great science fictions come in threes. That's why they've decided to put out Mass Effect as a trilogy.

While they have yet to divulge future plans for the next installments of the game, why don't you find out what's so pivotal about the number three for the success of Mass Effect? Follow the full article after the jump.

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Posted Apr 03, 2008 at 01:13AM by Ryan A. Listed in: News, Events Tags: GDC, Howard Marks, Jamil Moledina, Harmonix, Chris Foster
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Paris GDC reveals roster of speakers, key sessions for this year's event - Image 1As we all know, events such as the Game Developers Conference are vital to improving the state of the video game in general. With that in mind, you may want to take a peek at the speakers featured by the Parisian GDC organizers. The event is scheduled to take place this June. More details after the jump!

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Posted Mar 23, 2008 at 03:22AM by Ryan A. Listed in: News, Xbox Live, Games Tags: GDC, The Behemoth, Alien Hominid
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Castle Crashers update: 40 unlockable weapons, periwinkle knight called Dude - Image 1The Behemoth development studio is mostly known for its Alien Hominid game for the Xbox 360 Live arcade service. That is about to change with the upcoming release of Castle Crashers. The company recently talked about the weapons and characters in this game on its official blog. Know the details after the jump!

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Posted Mar 10, 2008 at 12:04AM by Abraham A. Listed in: News, Games, Mirror's Edge Tags: Electronic Arts, parkour, GDC, Digital Illusions
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Mirror's Edge  - Image 1Mirror's Edge could very well be an Halo 3-Assassin's Creed mash-up with its first-person parkour gameplay. However, this same innovation lends itself to concerns on motion sickness for gamers.

Read more on the explanation of Electronic Arts' Digital Illusions CE (DICE) studio about this head-spinning issue as well as the lack of greenery.

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Posted Mar 02, 2008 at 06:50AM by Gino D. Listed in: News Tags: GDC, SCEA, Phil Harrison, Europe, SCEI
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QuickJump QuickPeek 36 - Image 1(Editor's Note: Achtung, baby! It's Spring Break season!)

Crank up that GDC lever and let's go full throttle. Our weekly Franken-update of sorts is complete with a hodge podge of proverbial limbs, tissue, and... fishies. There's some corporate politicking on the side, with more brew-waggling releases for consoles. Game length seemed to matter much for God of War's Kratos and GTA4's Niko Bellic, because as some of you might consider, size does matter - no, not that kind of size. Time for another wild ride!

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Posted Feb 28, 2008 at 05:24AM by David T. Listed in: News, Events Tags: GDC, ESA, Jamil Moledina, Joseph Olin
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E3 is one of several major gaming events - Image 1 People have this need to belong; no one wants to feel left out. How would you feel if you weren't allowed to attend a big gaming event because you're not a member of the press? Unfortunately, that may just be the case next year with the GDC, DICE and E3. More "exclusive" news after the jump.

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Posted Feb 26, 2008 at 01:15AM by Jay P. Listed in: Interviews Tags: Unreal Engine, Square Enix, GDC
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GDC 08: Taku Murata on the technology of Final Fantasy XIII - Image 1Unlike western developers favoring middleware like the Unreal Engine, Square Enix built different technology from scratch for every game they have developed.

It's only recently that they began to standardize their technology, from the White Engine to the Crystal Tools. In this interview of Taku Murata, he talked about the philosophy behind Crystal Tools. Find out more after the jump!

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Posted Feb 25, 2008 at 01:20PM by Enrico S. Listed in: Interviews, Videos, Games Tags: Capcom, GDC, Yoshinori Ono
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GDC 08 - Image 1After seeing the trailer and screenshot of Ryu, how can any fan of Capcom's Street Fighter IV not be excited about the game? If you feel that you want to know more about the game (and who doesn't?) then you should definitely take a peek at the GDC 2008 video interview of the game's producer Yoshinori Ono. You can find the video in the full article, just click on the "read more" link below to get there.

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Posted Feb 24, 2008 at 10:22PM by Rio S. Listed in: Videos, Games, Postal 3 Tags: Akella, GDC, RWS, Running with Scissors
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Akella and Running With Scissors' Postal 3 for Xbox 360 and PC - Image 1 We're sure some of you have been waiting for eye candy from Akella and Running With Scissors' Postal 3 and well, we've got them today. We've got a good number of short and sweet gameplay videos that feature the Postal guy wielding different weapons. Click on the link below for them videos.

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