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Viacom, the parent company of MTV, is all smiles these days. Its investments on Harmonix's Rock Band (Xbox 360, PlayStation 3, Wii) is paying off big with great sales figures from the game's hardware (bundle) and software ends. The company is optimistic that more great things are to come in the near future. Details in the full article up ahead. |
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It was recently revealed that Mobb Deep will be showcasing one of their songs on the Grand Theft Auto 4 (Xbox 360, PlayStation 3) soundtrack. If you want to know what that song is, you're going to have to head on over to the full article. You can do that by clicking on the "read more" link below. |
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Yesterday, we reported that Harmonix's Rock Band (Xbox 360 and PlayStation 3) would soon get an in-game music store. The devs said that the patch carrying it would come soon, but we were still surprised to see it come this soon. The update is available now on both Xbox Live and PSN, and you can find out just what you're getting when you read the full article up next. |
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The Game Developers Conference is gearing up not only for conferences and lectures but parties as well. We know that these game developers play hard and party even harder. General events are lined up for the whole week. Find out more on the events after the jump! |
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Pivotal Games and Eidos Interactive are confident that their February 2008 release Conflict: Denied Ops (PlayStation 3, Xbox 360, PC) will carry explosive action and good graphics. Now they want to make sure that the musical score is just as intense. They've decided to get Richard Jacques for the job to do just that. Find out why in the full article. |
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While a game's visuals and gameplay usually get the lion's share of attention, the music and the sounds are important as well. Just ask Akira Yamaoka, music composer for Konami's Silent Hill series. With Silent Hill 5 (PS3, Xbox 360) currently in development, Mr. Yamaoka shared his insights on what it was like to come up with the music for the Silent Hill movie and games.Find out what Mr. Yamaoka had to say after the jump! |
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Over at the 2K games The Cult of Rapture website, the orchestral score for BioShock (Xbox 360, PC) has just been released. The set contains 12 tracks from the award-winning composer Garry Schyman - a download that's only worth 21MB of your bandwidth time. Getting paranoid about seeing Little Sisters and Big Daddies everywhere you go is one thing. Hearing the music of Rapture while you're being paranoid is something else. Here's the tracklist:
This musical score does nothing but relive the BioShock
experience. If you're that masochistic enough (hey, that includes me),
you might want to plug this into your mp3 player and invoke all those
feelings you've experienced in the game: sinking below the depths and
into the city, nuking it out with Big Daddy for the first time, and
facing the decision of whether to harvest or save a Little Sister. As video game music goes, this one's a keeper. As musical pieces in general go, this one's still a keeper (given that you're really masochistic and brave enough). Personally, it reminds me a bit of the Lost soundtrack (Michael Giacchino FTW!) coupled in with the chill factor of the first and second Silent Hill albums. If that's not your cup of plasmids, it won't hurt to give it a shot. Enjoy the music! Play it loud! Download: BioShock Orchestral Score Buy: [Bioshock (Games for Windows)] Buy: [Bioshock (Xbox 360)] |
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There's nothing like videogame music, really. From the simple mono thumpings of Space Invaders, made specifically to sound like a rapidly-beating human heart, to the epic, mountain-shaking chorus of an orchestra as you slay your very first colossus - it evokes a level of emotion that no other music form can even hope to emulate. It's an experience that's meant to be shared, definitely.Video Games Live, an immersive concert event currently taking the world by storm, hopes to do exactly that, performing at the John F. Kennedy Center for the Performing Arts. Not for one, but for two performances (June 29 and 30) of nothing but classic and contemporary video game pieces any fan will surely recognize. While the fact of VGL actually playing at a national monument alone is already big news, the even bigger breakthrough is that it's going to be the first time video game music to be performed at a live audience in Washington DC - and co-creators Jack Wall and Tommy Tallarico can't stop gushing about it. The latter even gave a hint as to who would be strutting down the red carpet at the event, saying: We've already started inviting as many local politicians and their families as possible. It's important for us to show everyone how incredibly creative, artistic and significant video games and the culture surrounding them have become. Politicians, you say? Here's hoping a particular someone actually made it into the guest list, so he sees (and hears) how games aren't as bad as he makes them out to be. It's a long shot, but there's no harm in dreaming, is there? You can check out the read link for more info about this spectacular event. |
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After a successful musical finale at this year's Game Developers Conference, it appears Video Games Live is shooting for a worldwide tour as they book an appearance this time around for IDG World Expo's E for All. According to IDG World Expo, the Video Games Live Concert will take place on October 19, 2007 - a Friday. Also having recently revealed that Video Games Live will be heading for Seoul, Korea, for Blizzard's World Wide Invitational, the concert will head back to California to perform at the new Nokia Theater in Los Angeles - with a whopping 7,000 seating capacity. The venue is just across the road from the Los Angeles Convention Center. The concert will be featuring over three decades of video game music across various genres, performed by orchestra, especially catered to avid gamers - most especially to the first gaming guests to the open ex-E3. Mary Dolaher, CEO of IDG World Expo, concluded the announcement, saying: We're thrilled to offer Video Games Live at E for All. Our show is about bringing people together in one place to experience for themselves all the elements - business and creative - that goes into games. Video Games Live showcases all the complexity of the game as an artistic medium. It's more than just playing games; it's about how the games touch us on so many levels - both visual and audio. |
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Dedicating to the avid gamers' world of game music devotion, the GCDC 2007 to start this coming August will also be seeing a live performance by the FILMharmonic Orchestra Prague on popular game soundtracks from Starcraft, Final Fantasy IX, Ragnarok 2, Stranglehold, Metal Gear Solid 2: Snake Eater, Secret of Mana and The Abbey Turrican 2.Conducted by Andy Brick, the orchestra will also perform popular classics in medley form in salute to the Commodore 64 and Commodore Amiga as pioneering game platforms for the game industry, as stated by an official press release. The performance will be held at the Gewandhaus in Leipzig on August 22, 8 p.m. and won't be an official part of the GCDC 2007 opening ceremony. Also to appear at the concert is Japanese star opera singer Izumi Masuda, singer Conny Kollet from Germany fame, and Konami-sponsored percussionist Rony Barrak. Kollet is popular for her performances at the Symphonic Game Music Concert, of which this concert will be the fifth of the series, although many will know her for her rendering of the title song for SpellForce: The Breath of Winter. Rony Barrak will be performing his version of Metal Gear Solid 2: Snake Eater together with the FILMharmonic Orchestra. Masuda, despite being an opera singer, is more inclined to pop-opera pieces, and could be identified as the same one who rendered the song "Distant Worlds" from Final Fantasy at the concert "VOICES: music from Final Fantasy." Tickets are already being sold as of this moment. |
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