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Posted Mar 14, 2008 at 01:37AM by Victor B. Listed in: News, Xbox Live, Games, Screenshots, Artwork Tags: Capcom, Nique Fajors, PlayStation Network, Certain Affinity
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Plunder for XBLA, PSN, PC - Image 1Here's some good news for all those pirate fans out there! Capcom has announced that it will be releasing Certain Affinity's Plunder for the PlayStation Network, Xbox Live, and PC. Best of all, it's slated for release this summer, so you won't have to wait very long to get it. More on the game after the jump!

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Posted Dec 07, 2007 at 11:03PM by Rio S. Listed in: Interviews Tags: Capcom, zack, Nique Fajors
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Capcom logo - Image 1 Is the concept of third party exclusives dead? Nique Fakirs said, "I don’t believe it’s dead." Read on to see what factors affect a title's exclusivity or not and check out Capcom's VP of Marketing has to say.

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Posted Aug 23, 2006 at 03:13PM by Robert S. Listed in: News, Test Drive Unlimited Tags: Atari, Nique Fajors
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HEAD


You've seen screenshot after screenshot... but you want the GAME!!!

Folks, this just in...

Test Drive Unlimited for the Xbox 360 is complete. That means, it'll only be a few weeks before you get your hands on the game, and race your friends down the electronic asphalt road. No more sneaking out with Daddy's car and drag racing in the early morning. You'll be able to drag race your heart out in the safety of your own home. This will be the first Massively Open Online Racing (MOOR) available anywhere. You can go wherever you want, race whomever you want in a spectacular tropical setting.

According to Nique Fajors, VP-Sales and Marketing, Atari, Inc., it will be a landmark in video games; a benchmark of future racing games. The game offers 90 licensed cars and bikes from various exclusive brands. When racing, you need to have the right sounds--that's why they're including genre-specific radio stations, which you can download upgrades monthly. Pimp your car/bike? Yep. You got massive customization options galore, with the bling blings as well. Concerned about how short the track will be? Try 1000 miles of Hawaiian-like terrain. Single player does well, but the online play will be the master here, as you can interact with thousands simultaneously.

Goodbye, life. Hello Test Drive Unlimited.

Out by September 2006.

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Posted Aug 09, 2006 at 03:00PM by Anna S. Listed in: Bullet Witch, Games Tags: Atari, Cavia, Nique Fajors, AQ Interactive
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bullet witch


The neo-apocalyptic action game Bullet Witch by AQ Interactive has found itself a a worthy publisher in Atari - one of the more popular third-party video game publishers. Their collaborative efforts on Bullet Witch signifies the beginning of an on-going co-publishing relationship between Atari and AQ Interactive.

"We are excited about starting our relationship with Atari with this project. We have great respect for Atari's expertise in publishing video games with their splendid brand name. Bullet Witch is the first original title developed by our group development studio, Cavia. It is our great pleasure to see this title as part of Atari's stunning product portfolio," said AQ Interactive VP Naohiko Hoshino. Nique Fajors, Vice President of Atari's Sales and Marketing, also has nothing but good words to say on this very unique offering by AQ Interactive, saying that they are looking forward to working with them on Bullet Witch.

Through Xbox Live online entertainment network, Atari, Inc. will provide fans with downloadable Bullet Witch content post-launch such as character costumes and extra levels.

Bullet Witch is set on a calamity stricken planet earth in the year 2013. Humans are on the brink of extinction and their fate rests upon a witch blessed with magical skills and a swift trigger finger named Alicia. Who by the way, does all the shooting in mighty high heels. Check out the hot-off-the-press screens below:


bullet witchbullet witchbullet witch



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Posted Jul 07, 2006 at 12:05PM by KJM Listed in: News, Test Drive Unlimited, Previews, Games Tags: Atari, Microsoft, Matrix, Eden Games, Nique Fajors
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Atari? You mean the company that produces cheap, grade "B" games based on tired old franchises like "The Matrix"?

After a process that has cost around $20 million and taken three years, Atari is almost ready to change that image with their new Xbox 360 offering, Test Drive Unlimited. "We've been a poor-performing company for far too long," says Nique Fajors, Atari's V.P. of sales and marketing. "We're hoping that Test Drive really helps bring credibility back to the brand." The delays and cost overruns have raised a few eyebrows, but Fajors was adamant that the game not be released until he felt it was absolutely ready."

If this screenshot and the prospectus are any indication, Fajors patience may pay off in spades. TDU models the entire Hawaiian island of Oahu. Players will be able to race any of 90 different autos over more than 1,000 miles (1600 km) of virtual roads. The game is still in testing mode by the developers (no word on beta, yet), but eventually, Oahu - at least in its cyber-incarnation - will be swarming with thousands of Internet players, challenging each other to "stop light rallies." The primary platform will be the Xbox 360, upon which the graphics and sense of speed promise to be dazzling.

This is no bad thing for Microsoft either, who stands to collect a royalty on every copy of the game sold. Microsoft plans to use this game as a "showpiece" to promote the possibilities of their console and gaming network.

Developed by Eden Games, TDU will retail for $59.99. Exact release date has yet to be determined.

Test Drive Unlimited - Image 1 Test Drive Unlimited - Image 2 Test Drive Unlimited - Image 3



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