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Posted Jun 17, 2009 at 04:46PM by Mabie A. Listed in: News, Games, Ghostbusters: The Video Game Tags: Terminal Reality
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Ghostbusters: The Video Game - Image 1Reports have been circulating the Net about how the PlayStation 3 version of Ghostbusters: The Video Game appears to be lackluster compared to the Xbox 360 version. Richard Leadbetter, Director of HD consultancy Digital Foundry and author of Eurogamer's Face-off features, described it as "time-warping back to the dawn of PS3 development." Today, we have Terminal Reality, the developer of the PS3 version, setting the record straight as to why the PS3 version looks softer. Yes, he's got quite some explaining to do.

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Posted Jan 22, 2009 at 08:06PM by Glenn M. Listed in: Interviews, Games, Ghostbusters: The Video Game Tags: Slime, Terminal Reality
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Ghostbusters: The Video Game - Image 1Who ya gonna call? Apparently, PlayStaion Universe called Terminal Reality executive producer Brendan Goss. Just a little checkup on how development is coming along for the upcoming Ghostbusters: The Video Game (PS3, Xbox 360, Wii, DS). More in the full article.

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Posted Dec 03, 2008 at 04:37PM by Mabie A. Listed in: News, Games, Ghostbusters: The Video Game Tags: Atari, Activision, Vivendi, Terminal Reality
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Ghostbusters: The Game - Image 1Ghostbusters: The Video Game (Xbox 360, PlayStation 3, Wii, DS) was originally intended to be out for a Christmas release, but has now been moved back to a June 2009 launch. Why the delay? Because the devs wanted more creepiness. Read all about it in the full article.

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Posted Dec 03, 2008 at 10:10AM by Isaac C. Listed in: Videos, Games, Ghostbusters: The Video Game Tags: Atari, Slime, Terminal Reality
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Video - Ghostbusters: The Video Game New Trailer - Image 1Is it wrong that I was more excited to see the Stay Puft Marshmallow Man than the Ghostbusters? Check out the latest trailer of the Ghostbusters video game in the full article.

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Posted Aug 25, 2006 at 03:35AM by Kristine C. Listed in: Rumors Tags: Terminal Reality, Coresoft, Papaya Studio
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Terminal Reality StudiosQuite recently, several job postings from popular game developers have been making their rounds in the Internet, announcing that they are currently in need of programmers to work on projects involving current and next-generation game systems, namely the Wii, PlayStation 3, and Xbox 360. One company has even noted that "The ideal candidate would also have experience with the following: PS3, Xbox 360, Wii, PS2, PSP, or DS experience."

These three developers are: Terminal Reality who have created games such as Blood Rayne II, Aeon Flux and Spy Hunter: Nowhere to Run; Coresoft who has developed the games Bass Pro Fishing and Deer Hunter; and Papaya Studio who has spawned games such as Top Gear and Whirl Tour.

Because of these ads, rumors have been flying all over as to what types of games they may have in mind for each console's crowd of adoring fans. In the meantime, we can only wait in anticipation.

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