Posted Feb 14, 2009 at 09:40AM by Isaac C.
Listed in:
Videos,
Games,
Street Fighter IV
Tags:
Capcom,
Valentine's Day
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Since it's Valentine's Day and I've had a crush on Chun-Li since... ever, let's start off today with a Chun-Li special before we fall in love with her all over again when Street Fighter IV comes out.Check out a vid of Chun-Li through the years after the jump. |
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Posted Feb 14, 2008 at 12:54PM by Gino D.
Listed in:
Off Topic
Tags:
DivX,
Jack Thompson,
Xvid,
Will Wright,
Valentine's Day
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Posted Feb 12, 2008 at 05:01AM by Ryan A.
Listed in:
News,
Xbox Live,
Games,
Burnout Paradise
Tags:
Microsoft,
MTV,
Electronic Arts,
Game With Fame,
Valentine's Day
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If you are planning to stay home with your loved ones this coming February 12, then we recommend logging in to Xbox Live as EA and Microsoft have something in store as part of the Game with Fame event.This month's featured title is going to be Burnout Paradise and the whole deal has been peppered with love. Know more after the jump! |
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Posted Feb 09, 2008 at 09:03AM by Isaac C.
Listed in:
Deals
Tags:
GameStop,
Valentine's Day
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It's that time of the week again for another edition of GameStop's weekly deals! Big this week is a new color model for the Nintendo DS (cobalt blue, as revealed earlier this month) and a few new price drops plus a one-week only MotorStorm deal. Check out the full article for the rest of the deals GameStop has to offer. |
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Posted Feb 04, 2008 at 08:31PM by Sally B.
Listed in:
News
Tags:
CNET,
Valentine's Day,
Jeff Gerstmann
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After Jeff Gerstmann, Frank Provo, and Alex Navarro's resignation from GameSpot, yet another long-time reviewer left the GameSpot offices: Ryan Davis. Davis, a close friend of Gerstmann's, was deeply affected by his friend's departure from the gaming information site. Do check out the full article to read Davis' statement. |
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Posted Feb 28, 2007 at 08:31PM by Gino D.
Listed in:
News,
Xbox Live,
Winning Eleven 10,
Games
Tags:
Konami,
Europe,
Australia,
Valentine's Day
Ó
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Just so you guys know... Winning Eleven already hit retail a few weeks ago (that's for all platforms: 360, PSP, and DS). Now, if you still haven't gotten your head in the game (either because you've been broke since Valentine's day or maybe you just haven't simply decided yet if the game is worth getting), now's your chance. This is actually one of the few demos that get released after the actual game.The game demo is now available on Xbox Live for free. It's worth a little over 1GB of your downloading time and is playable in either English or Spanish (Spanglish?). Gold Members get "first dibs" on the demo for a week - after that it's a free-for-all. Note the emphasis on "first dibs." This is because the demo has already actually been released before in Europe and Australia, but under the title of Pro Evolution Soccer. Now, it's the United States' turn. Well, different regions have different versions, different release dates, and different titles. Confusing as it may be, hey!, at least the demo is now out. |
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Posted Feb 13, 2007 at 02:33PM by Chris L.
Listed in:
The Elder Scrolls IV: Oblivion,
Off Topic,
Videos,
Games
Tags:
Bethesda,
Valentine's Day
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Let's step back from the serious, newsy stuff for a moment (you have been warned: this is Off-Topic). Valentine's Day is coming up, and soon, attentions must be divided between that console or PC... and your Significant Other (who better not be the console or PC). Except if you're single, but looking, which means you've got to spend 100% of your resources on finding a date. BGN patched up a video of Bethesda's Elder Scrolls IV: Oblivion, as a "Pick-up Lines for Dummies" reel. And... er, we can understand how "How about mixing up some potions?" could be construed as a pick-up line, and "This is your lucky day" before entering a dark dungeon obviously is one, but how in the blazes can "I've heard you know how to move in light armor" be considered a come-hither? Two other things to watch out for: (a) the insistence that Men Can't Take a Hint, and (b) learning from the Ladies' Man himself... Captain Jean-Luc Picard. Mercy me. No one wants to be lonely this Valentine's Day. |
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Posted Feb 13, 2007 at 11:18AM by Chris L.
Listed in:
Interviews,
Xbox Live,
Games,
Opinions & Analysis
Tags:
Microsoft,
Microsoft Game Studios,
Halo 2,
Phil Spencer,
Valentine's Day
Page 1
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If you ask Phil Spencer, Microsoft Game Studios' head of game development, he'll tell you that he wants every new Xbox 360 game to have Matchmaking. So 1UP asked him, and they also asked him why, of all the games on the Xbox, Halo 2's Matchmaking service outclassed them all. Spencer gave a sensible answer: Bungie spent a lot of time on their Matchmaking code, and it works like a dream. Lucky them.Developers of other games have a lot on their platter, multiplayer development being one of them. Heck, Gears of War didn't ship with Matchmaking out of the box, but that's only because of the schedule: The Epic scenario and why we don't have that code in Gears of War is really more of a scheduling issue than a "We weren't going to share the code with them, or help them add that feature to the game" because it's clearly a great feature in online shooting play. For us, it was just "could we get this done on time in order to get the game to come out when it needed to come out." So, ask Spencer again on what he'd wish for Xbox Live multiplayer: after rattling off the merits of Halo 2 multiplayer Matchmaking, he says "it's a very innovative system and it should be across all 360 games - definitely all [applicable] first party 360 games." This may just be the personal opinion of a Microsoft employee, but think about it. At least for all Microsoft-published games, they feature a "standard" Matchmaking service modeled on Halo 2, tweaked for the unique requirements of the game, but certainly based off Bungie's model. Spencer also said this: As a publisher, that's our job, to take code, encapsulate it up and ship it off to other people, not because they can't figure it out but because there are other things on the schedule and if we can help other people by handing out pieces of code, pieces of technology, we should. This statement got us thinking: suppose Microsoft offered "modular" Matchmaking code that any 360 dev can integrate into their game - based off Halo 2's example, in this case. On the down side, it kind of boxes the game's multiplayer matchups to Halo 2's model, unless the game devs work on the code some more. Still, having something to work with does save a lot of development time and effort. Eh, but if wishes were horses... Advanced Happy Valentine's Day, hope your Matchmaking is made in heaven and not in hell. |
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Just so you guys know...
Let's step back from the serious, newsy stuff for a moment (you have been warned:
If you ask