2 Jumps
How Nintendo prints money
Posted May 25, 2008 at 12:44PM by Enrico S.
Listed in:
News,
Halo 3,
Games
Tags:
MLG,
Blackout
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The developers from Bungie have revealed the changes in Halo 3's matchmaking playlists for June in the latest Weekly Update. They're making quite a number of modifications so regular online gamers should definitely check it out. For more information, head on over to the full article. |
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Posted Mar 25, 2008 at 02:31PM by Enrico S.
Listed in:
News,
Halo 3,
Games
Tags:
Arctic,
Downloadable Content,
Map Pack,
Halo 2,
Blackout
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Can't wait to get your hands on Bungie's Halo 3 Legendary Map Pack? Well, you might want to know that the developers behind the downloadable content has released a little more information about Blackout, one of the maps included in the pack. In addition, a few new screenshots were also released. To find out more, head on over to the full article. |
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Posted May 13, 2007 at 06:19AM by Enrico S.
Listed in:
Brothers in Arms: Hell's Highway,
Games
Tags:
Gearbox Software,
Blackout
Ó
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Gearbox Software founder Randy Pitchford has announced that the press blackout for the game Brothers in Arms: Hell's Highway is over. This is good news for fans of the game who have been dying to find out more details about it. He said that the game is not only worth the wait but that it also "will be the best WW2 action game ever released." Pitchford has been setting this up for a couple of months now, he gave the details of it in his post on the GBX forums. Colonel Antal and I are spending the entire month at press events meeting with journalists from all over the world. By the end of May, news and information should start trickling out. Then, the trickle will turn into a stream. I'm going to be on the road pretty much non-stop until the last week of May. That's all well and good and a lot of the fans have been information-starved for about a year now. Questions have already been posted such as "when will it be released?" or "Will it have realistic gun-sounds?" have already been asked. Slated for the Xbox 360, Playstation 3, and the PC, let's wait and see if this game is really "worth the wait". |
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Posted Apr 29, 2007 at 02:01AM by Ian C.
Listed in:
Interviews,
Games,
Transformers: The Game
Tags:
The Transformers,
PS2,
Callum,
North America,
Optimus Prime,
Blackout
Page 1
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Speaking to the FiringSquad, Traveller's Tales' Callum Godfrey, producer of Transformers: The Game, revealed several details about their upcoming videogame version of the silver screen adaptation. Okay, first up, game mode details. Godfrey says that the game runs two campaigns, one for Autobots and one for Decepticons. He adds that while the Autobots campaign follows the movie story closely, the Decepticons campaign is a bit altered. He adds that the missions are themed for each campaign, so expect to do a lot of protecting when playing Autobots. The stage design of each mission also factor in the fact that you can transform into vehicles, so expect to do some driving around. There will be 9 playable characters including Optimus Prime, Bumblebee, Megatron, Barricade, and Blackout, among others. As far as the weapons the characters will be using, Godfrey says that it will be similar to the movie. When it comes to using the weapons, Godfrey notes that they have a targeting system that should allow gamers to switch quickly from one target to the next. They use the same targeting system for melee and ranged combat. As we've previously reported, the game features the voices of Peter Cullen as Optimus Prime and Frank Welker as Megatron, so that's a nice nod to the franchise's history. Godfrey himself says that the inclusion of the voice actors makes them happy about their project. Sadly, the game does not support online multiplayer . Transformers: The Game should be available this June for North America, and this coming Summer for the EU region. It is set to come out for the PS3, the Xbox 360, the Wii, the PS2, and the PC. |
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