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Posted Apr 01, 2007 at 11:39AM by Enrico S. Listed in: Interviews, Marvel: Ultimate Alliance, Games Tags: Activision, Microsoft Points, expansion pack, Chris Palmisano
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Marvel: Ultimate Alliance screenshots - Image 1 Marvel: Ultimate Alliance screenshots - Image 2 Marvel: Ultimate Alliance screenshots - Image 3 

When Activision announced that it will sell three add-on packs for Marvel: Ultimate Alliance on the Xbox 360, we were stoked. The three packs consist of a Heroes pack, a Villains pack, and both in one combined pack. The Heroes pack contains The Hulk, Cyclops, Nightcrawler, and Hawkeye while the Villains pack includes Venom, Magneto, Sabretooth, and Doctor Doom. IGN recently got hold of Chris Palmisano, associate producer at Activision, to speak about this release. For those who are hoping for their favorite Marvel character to make it into the game, IGN posed the question which many may have been wanting to ask.

For starters, Palmisano was asked about how they chose the characters they were going to include in this expansion pack. He said that "One of the big factors in choosing the new characters was based on feedback from our fan community" then he proceeded to elaborate on his answer, saying,  "Not to over-simplify it, but we basically surveyed our most vocal and active fans and then tried to narrow it down based on popularity."

He was also asked about the powers  of the new heroes and villains of the game, and he told the people at IGN that "Well, from that list of characters there are some really cool buffs and awesome moves." he gave examples such as the Hulk, who "can almost double in size so normal characters only come up to his waist and Venom grows tendrils and giant claws." However, his personal favorite is the Doom Warp which allows Doctor Doom to deal damage in a radius around him and teleports him to safety.

The packs are available at 500 (US$ 6.25) Microsoft points each, while the combined pack is going to be sold at 800 Microsoft points ($10). Chris Palmisano said more about this new release, and you can check it out via the "Read" link below.

Marvel: Ultimate Alliance screenshots - Image 1 Marvel: Ultimate Alliance screenshots - Image 2 Marvel: Ultimate Alliance screenshots - Image 3 Marvel: Ultimate Alliance screenshots - Image 4 



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Posted Jul 31, 2006 at 05:56AM by Alaric S. Listed in: Interviews, Videos, Marvel: Ultimate Alliance Tags: Activision, Marvel Comics, Chris Palmisano
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marvel:ultimate allianceActivision Associate Producer Chris Palmisano spoke with Game Trailers about their upcoming epic Marvel: Ultimate Alliance for the Xbox 360, PS3 and Wii. Talking at 60 words per sec, Chris was able to squeeze tons of info about how they came up with the idea for the game, info gameplay and more. Like, when Marvel Comics told them to go ahead and make a game about any hero in the Marvel Universe, Chris said they decided to cast 140 characters!

The object of the game is for players to form their own team of superheroes (and if 140 isn't wide a enough selection, you can make up your own characters) and save the Marvel Universe from Dr. Doom and friends. Chris also said the biggest challenge in creating a game with all those characters was making the costumes! Must be all that spandex.

Anyways, watch Chris Chris Palmisano who happens to be the ultimate info source for Marvel: Ultimate Alliance.

Download: [GT Interview with Associate Producer Chris Palmisano]

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