3 Jumps
How Nintendo prints money
Posted Oct 24, 2008 at 09:07AM by Isaac C.
Listed in:
Opinions & Analysis
Tags:
Activision,
Sony,
Acclaim,
David Perry
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A few months ago, Acclaim's David Perry said some pretty harsh words that got him into the headlines, saying that E3 is broken and an embarrassment, and that Sony has no chance of making money on the PlayStation 3.Apparently he wasn't through speaking his mind. This guy gets into the news more often for what he says than for his games. More bashing from Perry in the full article. |
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Posted Sep 03, 2008 at 08:53AM by Isaac C.
Listed in:
Opinions & Analysis
Tags:
Capcom,
Sony,
Leipzig,
David Perry,
LittleBigPlanet
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Although Sony's contender in this generation of consoles had a rocky start, the PlayStation 3 has been picking up some traction lately. Has it finally picked up its much needed momentum? Capcom seems to think so. According to the publisher, the PlayStation 3 has reached "full swing." More details in the full article. |
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Posted Jul 27, 2008 at 07:56AM by Victor B.
Listed in:
News
Tags:
Ubisoft,
ESA,
Acclaim,
Michael Pachter,
David Perry
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Oh, and we talk about perceived racism and videogame legislation as well. Find all of it after the jump! |
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Posted Jul 21, 2008 at 12:53PM by Isaac C.
Listed in:
Opinions & Analysis,
Events
Tags:
GDC,
Acclaim,
David Perry,
Shiny Entertainment
Ó
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Yet another one boards the "hate E3" wagon. David Perry, founder of Shiny Entertainment and chief creative officer at Acclaim, has called the event "broken," "stupid," and an "embarrassment." More after the "read more" link. |
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Posted May 24, 2007 at 11:09AM by Karl B.
Listed in:
News
Tags:
Epic Games,
GDC,
China,
Canada,
BioWare,
David Perry
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CMP Technology, the organizers behind GDC China, has unveiled a few more details about the upcoming developers conference. The event is set to take place in Shanghai this August and will focus on topics such as online gaming, outsourcing, recruitment and mobile gaming. A short list of speakers who have already signed up for GDC China include the following:
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Posted Mar 06, 2007 at 09:13PM by Chris L.
Listed in:
Interviews,
Games
Tags:
Atari,
GDC,
David Perry
Ó
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You can't kill the messi earthworm. Pro-G UK's people at GDC 2007 had a talk with David Perry, Shiny Entertainment's founder, about the fate of the world's mightiest invertebrate. The reply: "We reformed the (Earthworm Jim) team and they were all into it."Here's where the story gets thrown for a loop: no mention of the last concrete Earthworm Jim project, which was, or is (maybe) the PSP Earthworm Jim. That project's status might as well be in limbo, given that Foundation 9 acquired the Shiny dev from Atari, but the Earthworm license stayed behind. Without any new news on development in that title, we don't know where it is. Pro-G didn't mention any specific details about how Shiny, Foundation 9, or even Atari is involved in here - just the reformed team. Based on his quote, any Earthworm Jim title they're thinking of is still in the pre-production stage: "Trust me, all the original Earthworm Jim guys are still very interested in the whole idea; just know that it'll happen eventually." Must be something new, indeed. But we're filing this story in PSP Updates, too, just in case there's an (eventual) connection. Second loop: Pro-G mentioned that there were no concrete details about the game's release or "on which platforms it may grace". Which means that they might be starting from scratch, and, who knows, may be trying to infest next-gen consoles with worms (hence the multipost). The only other option is for Perry's team to pick up work on the PSP Earthworm and get it back up to speed, but again, no mention was made of the project (hey, maybe they can do two Jims at once, maybe...). Anyway, until more concrete details are offered by the Perry team, guess the only next-gen worms to worry about are in Worms HD. |
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Posted Mar 02, 2007 at 04:10PM by Chris L.
Listed in:
Games,
Opinions & Analysis
Tags:
David Perry
Page 1
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Oh for Pete's flying sake...BBC reports on a little thousand-man survey conducted by British driving school BSM that shows what they, BSM, claim is an "indisputable link" between playing driving games and then driving faster and harder. (We've been here before, haven't we?) Here are the results from the BSM survey which prompted that "indisputable" comment:
Of course, the BBC said that Perry is currently working on a driving game (hmm... guess it's not the "Top Secret Project" then). But you know what? We'll just go back to what we said a while back, and agree with Perry: if you can't amp down, don't rev up (yeah, it used to say "gas up", but "rev up" is more relevant). You'd be surprised how many of the best racers in gaming and real-life can be ice-cold analytical behind the wheel - they have to be to maintain their edge. And one more thing: indeed, gaming can help improve reflexes, and (if designed well) even introduce the uninitiated to some of the basics concepts of driving. Still, driving games are no substitute for driver's ed. |
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You can't kill the
Oh for Pete's flying sake...