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Posted Oct 20, 2007 at 06:11PM by Glen D. Listed in: News, Frontlines: Fuel of War, Games Tags: THQ, Kaos Studios, Frank DeLise
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Frontlines: Fuel of War - Image 1Kaos Studios, in partnership with publisher THQ, is still hard at work on its upcoming non-linear first-person shooter Frontlines: Fuel of War for the Microsoft Xbox 360, Sony PlayStation 3, and Windows-based PCs. In a recent showing of Frontlines: Fuel of War, though, it was revealed that a demo for the Xbox 360 version of the the video game is slated this coming December.

Kaos Studios main man Frank DeLise told TeamXbox that Xbox 360 owners could get their hands on a morsel of Frontlines: Fuel of War via the Xbox Live MarketPlace come December 2007, while the full version should hit store shelves in the first quarter of 2008.

THQ confirmed DeLise's claim that there are indeed plans of launching a demo in December to showcase the kind of work that they've been pushing for in the last few months. Aside from non-linear freedom, it was also made known that 32-player online play will be available.

As the title of the game suggests, Frontlines: Fuel of War's core mechanic is fighting for position and pushing the war's fronts in your favor. Gaining ground yields special bonuses such as items and weapons, so it's important to hold your opponents at bay to keep the tactical edge leaning in your favor.

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Posted Mar 13, 2007 at 05:09AM by Dia A. Listed in: Frontlines: Fuel of War, Games, Screenshots Tags: Kaos Studios
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Because we think that the pics are cool, and we love the game, we're bringing you newer screenshots of Frontlines: Fuel of War. This game, shipping fall of this year, focuses on a conflict between the Western Coalition and the Red Star Alliance. Already, the gameplay looks nice, promising a lot of abandoned girlfriends after its release. Graphics this great can only bring a great gaming experience.

Frontlines: Fuel of War is developed by Kaos Studios and will be available for the PC, PS3 and the Xbox 360 gaming systems.

Frontlines: Fuel of War coming up this Fall - Image 1Frontlines: Fuel of War coming up this Fall - Image 2Frontlines: Fuel of War coming up this Fall - Image 3Frontlines: Fuel of War coming up this Fall - Image 4

See all of the screenshots after the jump!



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Posted Mar 08, 2007 at 06:13AM by Karl B. Listed in: Frontlines: Fuel of War, Screenshots Tags: Kaos Studios
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Not too far in the future, global natural resources will be on the brink of depletion. As the world's economies and our way of life tumble into chaos, the superpowers clash to gain control...

Great set-up, eh? That's pretty much the backdrop which Frontlines: Fuel of War (PS3, PC, and Xbox 360) is set against. Set in a fictional future "based upon the headlines of today," Frontlines: Fuel of War drops players right in the middle of the war between two superpowers. Players can either join the Western Coalition or the Red Star Alliance (yeah, the game's not too subtle with the names).

What it all comes down to, though, is that joining either side will eventually boil down to killing everybody on the other side. Good thing you'll be gunning at your enemies with the firepower of over 60 next gen vehicles and weapons inspired by military designs for the near future in your steady hands.

For a look at how Kaos Studios' Frontlines: Fuel of War is coming along (it's coming along nicely, in our opinion), check out the new screenshots below.

Frontlines: Fuel of War screenshots - Image 1 Frontlines: Fuel of War screenshots - Image 2 Frontlines: Fuel of War screenshots - Image 3 Frontlines: Fuel of War screenshots - Image 4


More screenshots after the jump!

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Posted Mar 06, 2007 at 05:03PM by Jex H. Listed in: Videos, Frontlines: Fuel of War, Games Tags: THQ, Kaos Studios
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At the recently held THQ Gamers Day Event, the GT staffers were able to catch up with the folks of Kaos Studios to talk up Frontlines: Fuel of War (PC, PS3, Xbox360), the upcoming multi-platform FPS that's currently cooking in their quarters.

The Game Mechanics interview discusses how Frontlines is actually quite the genre mixer because it has RPG levelling-up elements like the more you use certain things, the more you rank up different abilities. It also has strategy elements as players will be able to take on various roles including the following: defensive, ground/air support, drone tech, counter measures, etc.

The dev walkthrough vid lets us listen in as Dave Voypka, Design Director of the game, talks about the new weapons featured in the game, how the frontline combat system works in both the single and multiplayer modes, and even the frontline system in the UI. But don't take our word for it, just hit play and get the goods from the devs themselves. Enjoy!

Watch the dev walkthrough vid after the jump!

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Posted Mar 03, 2007 at 01:32AM by Dia A. Listed in: Interviews, Videos, Frontlines: Fuel of War, Games Tags: Kaos Studios, Montage, Frank DeLise
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Kaos Studios general manager Frank DeLise sat down for an interview with GameSpot about Frontlines: Fuel of War. As you know, Frontlines: Fuel of War, to be released fall of this year, focuses on a near-future conflict between the Western Coalition and the Red Star Alliance based on energy crisis caused by worldwide fuel shortages.

The game, to be released for the Playstation 3, Xbox 360, and PC gaming platforms, features a nonlinear single-player campaign in which each side attempts crush the opposing frontlines to gain more territory; only one proving victorious in the end. To give you a better idea of how the gameplay will look like, here's a gameplay montage of Frontlines: Fuel of War. You can also listen to Kaos Studios' DeLise's account of the gameplay, whose video is available on the download link below.



Download Frontlines: Fuel of War interview



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Posted Aug 24, 2006 at 04:26AM by Timo K. Listed in: News, Previews, Frontlines: Fuel of War, Games Tags: THQ, Kaos Studios
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Frontlines Fuel Of War

THQ has released a bunch of new screens from Frontlines: Fuel Of War. Developed by Kaos Studios for both Xbox 360 and PS3, the game puts players into the heated global war for oil, where they can fight for either the Western Coalition or the Red Star Alliance. Missions are focused on non-linear gameplay, with features such as vehicular combat, cutting edge military technology and wide open areas.

It'll be a long time before Frontlines hits the shelves, as THQ currently estimates a release at the end of 2007. Good thing THQ makes the long wait bearable by sending in abundant supply of screenshots.


Frontlines Fuel Of War - Image 1 Frontlines Fuel Of War - Image 2 Frontlines Fuel Of War - Image 3 
Frontlines Fuel Of War - Image 4 Frontlines Fuel Of War - Image 5



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Posted Aug 21, 2006 at 09:30PM by Max F. Listed in: News, Frontlines: Fuel of War, Games, Cars, WWE Smackdown vs. Raw 2007 Tags: THQ, Disney, China, North America, Kaos Studios, Leipzig Games Convention
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Leipzig! Yeah!The Leipzig Games Convention (LGC) is here! The Developer Conference opens today, August 21, with a record-breaking participation of more than 600 visitors. The LGC starts August 21 if you're a game developer, August 23 if you're a VIP or with the media, and August 24 if you're one of us, the unwashed masses. The LGC exhibitions end August 27, so start hiking now.

What does video game publisher THQ have for their line-up for the LGC? We took THQ's (very long) press release and squeezed it for the goodies. Here's the short version for your reading pleasure:

Saints Row
For the Xbox 360 is this third-person open-world action/driving hybrid developed by THQ's Volition, Inc. You're a gang member with the 3rd Street Saints and you have to go up the gang ranks and eventually take over the city Stilwater. The game features character customization options and supports multiplayer mode through Xbox Live. Official release: Aug. 29 for North America; Sept. 1 for Europe.

Frontlines: Fuel of War
For the Xbox 360 and also for PS3 and Windows PC is this open-world infantry and vehicle first person shooter from THQ's Kaos Studios. In the near future, a global war for oil is being waged between the Western Coalition (US/NATO) and the Red Star Alliance (Russia/China). You'll play both sides of the battle. Official release: 2007.

WWE SmackDown vs. Raw 2007
For the PSP, Xbox 360, and PS2 is this 8th release in the THQ and JAKKS Pacific franchise. It features an analog control grappling system, new movesets, and an interactive fighting area within the crowd. There are updated rosters for Raw and SmackDown and an expanded General Manager Mode and online multiplayer game play with voice chat support. Official release: 2006 holiday season.

Disney-Pixar Cars
You race. Based on the movie. Official release: fall 2006 for Xbox 360 and Wii; all throughout this summer for PS2, Xbox, GameCube, GBA, PSP, DS, Windows PC, and Mac.

SpongeBob SquarePants: Creature from the Krusty Krab
Bikini Bottom. Enough said. Official release: fall of 2006 for Wii, PS2, DS, GameCube, GBA, and Windows PC.

Monster House
Based on the movie. Official release: all throughout this summer for DS, PS2, GameCube, GBA.

Bratz: Forever Diamondz
Search of the country's hottest fashion designer. Official release: fall of 2006 for DS, PS2, GameCube, and GBA.

Barnyard
Based on the upcoming film. Official release: fall of 2006 for Wii, PS2, GameCube, GBA, and Windows PC.

Avatar: The Last Airbender
Do your kung fu and explore the four Avatar nations. Official release: fall of 2006 for Wii, DS, PSP, PS2, GameCube, Xbox, GBA, and Windows PC.

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Posted Aug 02, 2006 at 03:37AM by Remi M. Listed in: Interviews, Frontlines: Fuel of War Tags: Kaos Studios, HDR, Frank DeLise
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Frontlines: Fuels of War

Frontlines: Fuel of War for Xbox 360 and PS3 is still far from being available in your friendly-neighborhood stores, since it is slated for a Fall 2007 release. The game, in case, you are a newbie, is set 20 years in the future, as the world’s dependence on oil increases, so does the tensions. Survival of the fittest is the name of the game as countries scrimmage to secure their economic sources. Small outbreaks turn into a full scale war. This causes new alliances to be formed, and you must now decide which side you will fight for: the Western Coalition or Red Star Alliance.

Kaos Studios' General Manager, Frank DeLise, sheds some light about the FFOW's title, gameplay, maps, and multiplayer gaming. The title is obviously politically motivated, as DeLise explains, "it’s the FUEL that drives us to the “Frontlines” of tomorrow to our next great “War.” Fuel has dual meanings, obviously from our dependency on Oil and is what Fuels a global war. Frontlines came from the game mechanic that allows us to be on the front of a battle...So Frontlines is the franchise name and Fuel of War is the beginning of the global war."

He also believes that developing the game on the Unreal 3 Engine was a good choice since they plan on devoting their time on developing the gameplay and not on designing a game engine. When asked about the gameplay, he mentions that "in FFOW you are always chipping away at the battle and you can form new strategies as you go. For Multiplayer, I [DeLise] really want teamwork to matter. In FFOW, teamwork truly makes your team stronger. More than two people in a vehicle make vehicles much more powerful by target sharing and counter measures, the frontline only moves forward if you work as a team, so expect to see some really cool team based features using the latest military equipment."

A game like FFOW would of course be incomplete without game maps. For now, DeLise divulged that they are planning to have tight infantry maps and large scale Tank/Air battle maps in both Single Player and Multiplayer. HDR support is definitely in the picture.

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Posted Jul 01, 2006 at 09:57PM by Maricar V. Listed in: Previews, Frontlines: Fuel of War, Games Tags: Kaos Studios
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We've already seen images from KAOS Studios' upcoming first person shooter Frontlines: Fuel of War, and yet we ask for more. KAOS is back to give us eight new screenshots showing off the powerful weapons and vehicles that can blow up an entire squadron to kingdom come.

Frontlines: Fuel of War centers on a near-future conflict between the Western Coalition and the Red Star Alliance based on energy crisis caused by worldwide fuel shortages. In the game, you play a soldier who is part of a fireteam. At the start of your mission, you can choose a basic weapon and a specific role in the team, such as recon or assault. As the game progresses, you'll be able to advance in rank, which allows you to unlock new abilities for your role.

Frontlines: Fuel of War is not just another Battlefield. It will offer considerable variety that will distinguish itself from other war-inspired games. It'll present a compelling non-linear single-player experience that's sure to keep you locked up in your room until you claim the final victory.

Frontlines - Image 1 Frontlines - Image 2 Frontlines - Image 3 Frontlines - Image 4 
Frontlines - Image 5 Frontlines - Image 6 Frontlines - Image 7 Frontlines - Image 8



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Posted Jun 16, 2006 at 08:50AM by Andy L. Listed in: News, Previews, Frontlines: Fuel of War, Games Tags: THQ, Unreal Engine, China, Kaos Studios
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FrontlinesKaos Studios, a division of THQ, is hard at work on their very first project known as Frontlines: Fuel of War headed for the Xbox 360 next year. Utilizing the power of the Unreal Engine 3, Frontlines will deliver intense, futuristic fights in an open-world battlefield. When the Western Coalition (the US and the EU) battle for natural resources against the Red Star Alliance (Russian/People's Republic of China), you can be assured that the ensuing battles will be fierce. The game features a nonlinear single-player campaign in which each side feverishly attempts to push back the opposing Frontlines in order to gain more territory, and in the end there will only be one champion.

Download: [Frontlines: Fuels of War Trailer]

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