2 Jumps
Borderlands DLC #1 dated
Posted May 20, 2008 at 12:26PM by Victor B.
Listed in:
News,
Viva Pinata: Trouble in Paradise
Tags:
MTV,
live vision,
Rare Ltd.,
Justin Cook
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Ever imagine your Xbox 360 and DS joining forces to bring you hours of gaming fun? Well, Rare, the company behind Viva Pinata: Trouble in Paradise, managed to pull it off: interaction between the Xbox 360 and DS is actually possible. The problem is this feature won't go public. Learn more about it after the jump! |
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Posted May 05, 2008 at 01:12PM by Enrico S.
Listed in:
News,
Xbox Live,
Games
Tags:
Microsoft,
Microsoft Points,
live vision,
ESRB,
Gamerscore
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Remember when we revealed that the ESRB rated Wits and Wagers? If you've been looking forward to playing the game, then you should know that it will be arriving this week on the Xbox Live Arcade. To find out more about this, head on over to the full article. |
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Posted Apr 14, 2008 at 01:54PM by Karl B.
Listed in:
News,
Xbox Live,
Games
Tags:
Japan,
Korea,
live vision,
Xbox Live Arcade
Ó
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Two more titles will become available on the Xbox Live Arcade this Wednesday, April 16: the Rocky and Bullwinkle microgame collection and the enhanced version of tank shooter Battlezone. Check out the full article for more info on these games. |
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Posted Feb 27, 2008 at 08:36AM by Enrico S.
Listed in:
News,
Games,
Tom Clancy's Rainbow Six Vegas 2
Tags:
Ubisoft,
Intel,
live vision,
Tom Clancy
Ó
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The achievements for Ubisoft's upcoming video game: Tom Clancy's Rainbow Six: Vegas 2 on the Xbox 360 (also available on the PlayStation 3 and PC) have finally been revealed. What fan of the series would not take the time to check it out considering the awesome names the developers have chosen for them such as Eye of the Sniper and Bring it on! For more information, head on over to the full article. |
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Posted Sep 21, 2007 at 10:05AM by Karl B.
Listed in:
News,
Games,
Burnout Paradise
Tags:
Electronic Arts,
live vision
Ó
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Electronic Arts has sent 'round a press release detailing the new feature set in Burnout Paradise (PlayStation 3, Xbox 360). Read on for more information minus the PR-speak.
Buy: [Burnout Paradise (PS3)] Buy: [Burnout Paradise (Xbox 360)] |
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Posted Jun 25, 2007 at 01:58PM by Karl B.
Listed in:
News,
Xbox Live,
Games
Tags:
Microsoft,
Microsoft Points,
live vision,
Gamerscore,
Sierra Online
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Carcassonne, Sierra Online's take on the popular European board game, will be arriving on the Xbox Live Arcade this Wednesday, June 27, at 09:00 GMT. It'll be available worldwide at 800 Microsoft Points a pop. At its core, Carcassonne is basically an empire-building game. The game starts with an empty landscape and a single square tile. One to four players then take turns selecting from 72 tiles displaying various features of a city including roads, the walls of a castle or fields, competing to get the most points. Here's a list of Carcassonne's features:
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Posted Jun 18, 2007 at 11:41AM by Ryan A.
Listed in:
News,
Xbox Live,
Games,
Screenshots
Tags:
Microsoft,
live vision,
Xbox Live Arcade,
Xbox Live Arcade Wednesdays,
Gamerscore
Ó
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For this week's Xbox Live Arcade Wednesday, Microsoft decided to finally unleash the insect-infested combat video game Band of Bugs. This title was developed by NinjaBee and was first announced back in January 2007. This game is actually one of the few turn-based tactical strategy games available on XBLA. Anyway, Band of Bugs is also expected to appeal to casual gamers despite its gameplay because of the rather quirky graphics and images employed by NinjaBee. If you haven't heard about this title before, we listed down some of its more important features below:
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Posted Apr 20, 2007 at 05:34PM by Chris L.
Listed in:
News
Tags:
Microsoft,
live vision
Ó
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Microsoft Research has developed a "High Capacity Color Barcode," a little square of colored static that can hold up to twice the amount stored in a traditional UPC black-and-white barcode. And by the end of the year, the BBC reports, they will appear on DVDs and your very own Xbox 360 games.But why, you may ask? A lot of reasons. Here's a clue: "Microsoft has said consumers could interact with the new barcodes, using webcams and mobile phones with cameras." Xbox Live Vision Camera, anyone? "Information such as a website address or an e-mail address could be stored... and once scanned by a [camera], the consumer could be taken to a promotional page, a website offering downloads, or extra content." Talk about being rewarded for owning a Live Vision Camera. There's also an added security feature. A nanoparticle can be embedded in the new barcode, which can only be lit up by a specific frequency of light and detected by a digital reader. It can be developed as an anti-counterfeiting device to counter piracy. Er... could you imagine a gaming future where the instructions tell you to hold your game disc up to the camera to see if it's legit? |
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Posted Apr 12, 2007 at 05:27PM by Chris L.
Listed in:
Xbox Live,
Games
Tags:
Electronic Arts,
live vision,
EA Sports,
Eye-Toy
Ó
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IGN has a sneak peek at the new features in the coming Tiger Woods PGA Tour 08 being worked on by EA Tiburon, and it's taking the idea of the online golfing community further by taking inspiration from Rainbow Six Vegas, user-created content, and your weekend friendly game of golf with buddies... that can turn hypercompetitive.Let's see. First new feature of note is Game Face. No more sliders here. With the Xbox Live Vision camera (demoed by IGN) and the Eye Toy HD, you can do a Vegas and recreate your mug on your virtual golfer. And EA's made sure you can't get "Ass Face" as a result. They tried and failed. So much for kissing Ass. Next up is GamerNet. Call it a nod to Phil Harrison's Game 3.0 and Microsoft's vision for Xbox Live. You can play your best game of golf, record that and upload it to GamerNet, and throw down the gloves at other golfers out there: "See if you can top this one!" Call it EA's own Achievements: players earn GamerNet Points for successfully beating the challenges set by other players. GamerNet Points are also used in Leaderboard rankings. Prepare for American Idol Golfer (or Whose Shot Was That Anyway?). GamerNet also allows players play each other, although not simultaneously: you can record your round of 18 holes for a friend to download - and that friend can play alongside your recording while you're offline. EA envisions "themes" or "channels" of GamerNet challenges: Single Hole Challenge, Nine Hole Challenge, 18-Hole Challenge, Grip it and Rip it (long drive), and Freestyle trick shots. Yes, IGN says Freestyle includes those weird ricochet shots and creative shots that hit the audience. We repeat: creative shots that hit the audience. Ow. Other tweaks EA's tossing into 08 include weather factoring into your game, as well as a player confidence mechanic that affects how well you make your shots. Not included are ninjas. |
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Posted Mar 27, 2007 at 10:26PM by Chris L.
Listed in:
Accessories,
Rumors,
Games,
Burnout Paradise
Tags:
live vision,
Criterion Games,
Eye-Toy,
Alex Ward
Page 1
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Those working on both Microsoft and Sony cameras have been integrating motion-capture control technologies into them (and we thought this 3D mo-cap gaming feature would be useful for a High School Musical-themed Dance Dance Revolution game...). Now, mug shots of the oncoming traffic is the most obvious use for cameras in a Burnout online mulltiplayer, as is video chat, but if mo-cap gesture control is successfully integrated into the game, what are the other uses of such a camera with in a game that's essentially a controlled car crash?
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