Posted Oct 29, 2009 at 01:19PM by Karl B.
Listed in:
News,
Games,
Screenshots,
Battlefield: Bad Company 2
Tags:
Electronic Arts,
motion sensor,
Europe,
North America
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Posted Jul 15, 2009 at 11:36PM by Glenn M.
Listed in:
Interviews,
News,
Project Natal
Tags:
Ubisoft,
motion sensor,
Tom Cruise
Ó
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Remember those scenes in Minority Report where Tom Cruise was using his super awesome computer? It looked so cool back then and I was wondering when I would be able to surf the net, switch through windows, and click on links all with the use of my hands. From what Ubisoft exec Michael de Plater said in an interview with VG247, that technology is well within reach, and it's called Project Natal. |
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Posted May 08, 2009 at 07:30PM by Mabie A.
Listed in:
News,
Events
Tags:
Microsoft,
motion sensor,
Steve Ballmer,
Sensor Bar
Ó
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Microsoft is hyping up their presence at the upcoming E3 event in
SanFran next month, with boss Steve Ballmer proclaiming at the Dallas
Regional Chamber that we better "Pay attention to the stuff we're
announcing in the next month on Xbox." |
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Posted Nov 19, 2008 at 08:55AM by Chris Coker
Listed in:
News
Tags:
motion sensor,
Snoopy,
Smart Bomb Interactive,
SIXAXIS,
Steam
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Find out after the jump! |
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Posted May 14, 2008 at 04:29AM by Karl B.
Listed in:
Rumors
Tags:
Microsoft,
DRM,
motion sensor,
headset,
Ethernet,
Gamerscore
Ó
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Motion-sensing options, increased privacy settings, and game installation. These new features and more are included in a list of rumored additions that will be coming when the Spring update for the Xbox 360 console comes around. Hit the full article for the complete list. |
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Posted Oct 20, 2006 at 05:58AM by Ian C.
Listed in:
News
Tags:
Wiimote,
motion sensor,
prototype,
Baseball,
motion-sensing,
Gametrak
Ó
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Motion-sensing technology for all gaming systems might be possible as a wireless motion sensor system – codenamed Fusion – is now in development. This means that Wiimote-like controllers/peripherals will be accessible to all you [insert console here]-fanboys out there. Fusion is being developed by the people responsible for the Gametrak controller, In2Games, and is set to be available around the third quarter of 2007. The developers claim that what sets their system apart from existing controllers is its extended capabilities. For example, if you apply the technology to a peripheral for a Tennis game it can not only track the player's swings and motions, but also where they are on court, the angle of the "racket" as it hits the ball, and the precise arc of the swing. What's really interesting about this plug-and-play system is that it's capable of emulating any other motion-based controller. This will allow games designed specifically for the Wii to be brought to any other format. Wii-style games on the Xbox 360? On the PS3? A nice thought isn't it? The developers claim that the Fusion system does not rely upon the gamer pointing a controller at the screen, and that their system does not restrict the gamer to limited movements. They say that it combines patent-pending ultrasonic and RF technologies with 3-axis accelerometers to record the precise absolute position and orientation in 3D space of almost any wireless accessory. Be that accessory be a golf club, a baseball bat, a tennis racket, or a bowling ball. Michael French, editor of Develop Magazine had this to say about the Fusion prototype that he's seen: "This kind of technology could level the playing field and have a serious impact on the direction of the next generation console market." So what Wiimote intensive game would you like to see go cross-platform? |
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Posted May 28, 2006 at 05:29AM by Kyle M.
Listed in:
Interviews
Tags:
MTV,
motion sensor,
Bill Gates
Page 1
Ó
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Microsoft's Xbox 360 is currently the only console from the three major gaming companies that doesn't have a motion-sensing controller. So what does Microsoft think of this? In an Interview with MTV news, Microsoft fat cat Bill Gates expressed his views on the motion-sensor movement.Determined to save face, Gates rubbished motion-sensing controllers by saying that "it's something that's not mainstream for most games". He was quick to remind us that Microsoft did produce a Joystick, the 'SiderWinder Freestyle Pro 1.0' back in the 1990's, which featured motion-sensor technology and said "It's tough because sometimes you move the controller, and you don't [mean] to fly into the ground. You just want to put the controller down". "Gaming is changing," he said. "We'll never leave behind the old genres. There will always be first-person shooters and football and those things, but we've got to complement that with lots of new ideas so that everybody feels like it's new and engaging for them." After this Interview it looks like an Xbox 360 controller with a built-in motion-sensor is highly unlikely. With the head of Microsoft basically downplaying the technology, don't expect a Microsoft-made motion-sensing controller in the works for the near future. Xbox fans should cheer up though, as there is still a possibility of a controller with motion sensor technology being developed by a third party company. Watch this space. |
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Microsoft's Xbox 360 is currently the only console from the three major gaming companies that doesn't have a motion-sensing controller. So what does Microsoft think of this? In an Interview with