Posted Jul 21, 2009 at 12:01PM by Karl B.
Listed in:
News,
Games,
Saboteur
Tags:
Paris,
Pandemic Studios,
San Diego,
Comic-Con
Ó
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Posted Jul 02, 2009 at 11:28PM by Mabie A.
Listed in:
News
Tags:
Square Enix,
alchemist,
Paris,
SAKURA
Ó
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Square Enix is reportedly taking legal action against a lone French
retailer for allegedly selling pirated Square merchandise. la société
SAKURA, the retail store, operates in Paris and online, specializing in
Anime/Manga/Japanese gaming merch. |
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Posted Mar 22, 2009 at 10:28PM by Karl B.
Listed in:
Games,
On Shelves This Week
Tags:
Electronic Arts,
Sony,
aliens,
Paris,
ESRB,
Command & Conquer
Ó
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Posted Mar 20, 2009 at 06:28PM by Glenn M.
Listed in:
News,
Call of Duty 5
Tags:
Activision,
Paris,
ESRB,
Vivendi
Ó
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It doesn't even have to be a real dog. Apparently, killing a dog in a video game is disgusting enough. This is according to the Animal Rights Club of the Academy of Notre Dame, who is protesting the canine killing spree in Call of Duty: World at War (PS3, Xbox 360, PC, Wii, DS), saying that killing animals should not be a form of entertainment. Wow, the game nitpicking doesn't stop. |
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Posted Oct 20, 2008 at 09:06PM by Karl B.
Listed in:
Interviews,
News,
Games
Tags:
Ubisoft,
Paris,
Tom Clancy
Ó
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This November, all of the events that happened in Ubisoft's various Tom Clancy universes will come to a head in EndWar (PlayStation 3, Xbox 360). That's not all, though. EndWar is just the tip of the iceberg.In a recent interview with Gameplayer, EndWar's lead AI programmer, Vinh-Dieu Lam, said that the upcoming RTS "acts as a basis for future tie-ins." Details in the full article. |
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Posted May 29, 2008 at 07:37PM by Ceasar S.
Listed in:
News,
Games,
Tom Clancy's Splinter Cell: Conviction
Tags:
Ubisoft,
Paris,
Tom Clancy
Ó
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Word went round last week that Splinter Cell ConViction (Windows, Xbox 360) was sent "back to the drawing board" after a piece from the latest issue of Xbox 360 World magazine started the whispers. ConViction was delayed to 2008, 2009 last year, but we've heard little since. Ubidays 2008 has come and though Beyond Good and Evil 2, Far Cry 2, and Raving Rabbids managed to sneak some teasers our way, not much word has rolled out from the latest installment to Tom Clancy's Splinter Cell series. |
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Posted Apr 22, 2008 at 10:08PM by Ryan C.
Listed in:
News
Tags:
Sony,
Paris,
Media Molecule
Ó
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If you're wondering just what's going down in the upcoming Paris Games Developer Conference this June 23 and 24, then we've got a news update regarding the ever-so-important keynote: LittleBigPlanet creators Mark Healey and Alex Evans will be delivering it. They'll be talking about quite a lot of things (besides their own game). Check out all the details in the full article and see what this means to you. |
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Posted Jan 17, 2008 at 02:19PM by Charles D.
Listed in:
News,
Events
Tags:
Ubisoft,
Paris,
Europe,
Asia
Ó
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Posted Nov 20, 2007 at 07:22PM by Ira Z.
Listed in:
News,
Games
Tags:
Ubisoft,
Sony,
Paris,
London,
UK,
Tom Clancy
Ó
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Ubisoft once again aims to take their Rainbow Six franchise to new heights with the expected release of the game's latest installment, Rainbow Six Vegas 2, scheduled for release in March next year. Gamers who are fans of both the game and the novel of critically acclaimed political thriller author Tom Clancy will be glad to know that the game's release date will coincide with the novel's 10th anniversary.Wish to know more? Read on after the jump. |
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Posted Aug 20, 2007 at 03:21AM by Sally B.
Listed in:
Interviews,
Tom Clancy's Ghost Recon Advanced Warfighter 2
Tags:
Ubisoft,
Sony,
Paris,
GRAW,
Shanghai,
Tom Clancy
Page 1
Ó
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Tom Clancy's Ghost Recon Advanced Warfighter 2 is about to be released for the PS3 on August 21, and we can't help but be excited to find out how the game will look like on Sony's shiny black console. To help appease Ghost Recon fans' curiosity, Ubisoft Paris' Lead AI Engineer Olivier Didelot talked with Kotaku about the challenges that were presented in developing a game for both Xbox 360 and PlayStation 3 simultaneously. Didelot clarified that GRAW 2 for the PS3 is not a port of the Xbox 360 version, because the game for both platforms were developed side-by-side with Ubisoft Paris and Red Storm studios working on the Xbox 360 version, and Ubisoft Paris and Shanghai developing the game on the PS3. Since PS3 hardware is different and required them to come up with ways to tackle game development, GRAW 2 for the PS3 is actually an original development. Furthermore, the differences between the Xbox 360 and PS3 prompted Ubisoft in making sure that the GRAW engine will enable cross platforming. This then allowed Ubisoft to develop the basic features of the game and optimized it according to the demands of the specific version they're dealing with. Didelot did not expound on each consoles' difference, but he explained: For an engineer, the two platforms are critically different, with different strengths and weaknesses. Moreover, we feel that there's a real difference in the philosophy behind it. The very primary differences, in the way the processors are designed & combined or the way the memory is handled make them very different challenges for engineers. Despite the differences however, the AI code is exactly the same for both consoles. Didelot said that the differences lie in how the AI code is handled by the hardware. If there were any discrepancies between the two versions, he assured that it will be invisible to the players. GRAW 2 for both systems will have teammate's AI use voice feedback to help players out in locating enemies, while enemy AI will present considerable challenges by making full use of the terrain in attacking. That certainly was a handful of useful information, straight from Ubisoft's Lead AI Engineer himself. For PS3 fans waiting for the game, why not check out the PS3 demo? Ghost Recon Advanced Warfighter 2's PS3 release is just around the corner, but it won't hurt to experience the game in advance. |
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