Posted Jul 11, 2008 at 08:11PM by Ceasar S.
Listed in:
News
Tags:
MCV,
Rockstar North,
Dan Houser,
Sam Houser
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It's a different take of what Rockstar's founder actually did say in an interview as one of MCV Entertainment's exclusive feature, but it's factually accurate. Sam Houser, who many claim to be the driving force behind the Grand Theft Auto franchise, was executive producer of Grand Theft Auto 3. That game became the direction of the subsequent iterations of the sandbox game later on. He says that powerful people have been out to put Rockstar out of business, and they're quite plenty. |
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Posted May 13, 2008 at 03:01AM by Karl B.
Listed in:
Interviews
Tags:
Blizzard,
Activision,
Electronic Arts,
Wall Street Journal,
Vivendi,
Sam Houser
Ó
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With EA's deadline for Take-Two Interactive coming up fast, a lot of people are eagerly waiting for Take-Two's reply to the game publishing giant's takeover bid. Whatever happens, though, it seems like Rockstar Games president and co-founder Sam Houser actually sees a few good things about an alliance with EA. |
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Posted Apr 23, 2008 at 06:01PM by Nicolo S.
Listed in:
Grand Theft Auto 4,
Games,
Opinions & Analysis
Tags:
Microsoft,
Rockstar North,
Sam Houser
Ó
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Posted Apr 05, 2008 at 03:27AM by Mabie A.
Listed in:
News
Tags:
Mad Doc Software,
Sam Houser,
Rockstar New England
Ó
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Rockstar Games has acquired Mad Doc Software and has thus created Rockstar New England from it. Looks like the development empire of the company is by no means slowing down despite the heavy criticisms for its prominent game titles (GTA is a dead giveaway). See how this new partnership sprang up over at the full article.Thanks to zakir8 for the tip! |
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Posted Mar 06, 2008 at 02:43AM by Ryan A.
Listed in:
News,
Games,
Bully: Scholarship Edition
Tags:
Microsoft,
Sam Houser
Ó
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Rockstar has just found out that many players are complaining that the Xbox 360 version of Bully: Scholarship Edition is rather problematic. Reports include audio glitches, framerate problems as well as freezing issues. Know the full details and Sam Houser's response after the jump! |
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Posted Mar 02, 2008 at 11:35AM by Isaac C.
Listed in:
News,
Grand Theft Auto 4,
Games
Tags:
EGM,
Take-Two Interactive,
SIXAXIS,
Sam Houser
Ó
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After a lot info and details that seem to come one-by-one (and in bite-sized pieces to boot), we finally get one big update on Grand Theft Auto 4. Ok, so the website got a big update on videos and wallpapers, but that doesn't count. We're talking about new updates on the game itself: a possible MMO for the GTA franchise, minor details on SIXAXIS controls, mention of episodic downloads, even some slight info on the difference between the PS3 and Xbox 360 version. Check them all out in the full article. |
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Posted Jan 24, 2008 at 08:57AM by Enrico S.
Listed in:
News,
Grand Theft Auto 4,
Games
Tags:
Rockstar North,
Sam Houser
Ó
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Rockstar Games has finally revealed the release date for Grand Theft Auto IV (Xbox 360, PS3). It was also established that the company will be releasing the game on both the Xbox 360 and PlayStation 3 simultaneously in all regions.We're pretty sure that fans of the Grand Theft Auto series will want to know when this game will be hitting the shelves. Head on over to the full article to find out. |
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Posted May 16, 2007 at 08:55AM by Ryan A.
Listed in:
News,
Games,
Midnight Club: Los Angeles
Tags:
San Diego,
Los Angeles,
Sam Houser,
Jay Panek
Page 1
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If we are not mistaken, the Midnight Club franchise is probably one of the first titles that featured street car racing. It's owned by Rockstar Games (San Diego) and the earlier versions always used fictional vehicles because automobile manufacturers didn't want to be associated with the illegal sport.That didn't stop Rockstar though from creating more titles for the series and in fact, it just announced fourth installment Midnight Club: Los Angeles for platforms Xbox 360 and PlayStation 3 (PS3). There's still no details available for this game but Rockstar promised that it will remain true to the franchise's open-world racing-at-break-neck-speed setting. Midnight Club series producer Jay Panek mentioned that their goal with Midnight Club: Los Angeles is to evolve on all possible levels and stay true to the hardcore gaming experience the series is known for. Likewise, Rockstar Games Founder and Executive Producer Sam Houser commented, Rockstar San Diego looks to once again push the boundaries and expectations of what a racing game can be. Rockstar San Diego has always been the technology leader in delivering the ultimate racing experience, and with this game, they are looking to re-define the idea of a completely immersive racing game experience, both offline and online. Given the relative success of the franchise, we wouldn't be surprised if real cars will start appearing on this game. As always, you'll hear about more details as soon as we get them. |
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